Each of Everything - OOC and Sign-up

Discussion in 'OOC Chat' started by Tyro D. Fox, Sep 23, 2012.

  1. Tyro D. Fox

    Tyro D. Fox Ho, hog, heg! I can does Game Dev thing, yes!
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    [size=+1]Each of Everything[/size]

    Click the title to read the full Prologue​

    And of these new additions to this collection? Why, that would be you.

    Simply put, you play as an unusual individual. Perhaps you command a power of a bizarre nature. Perhaps your of a very, very odd physical deformity. Perhaps your simply not of this world entirely.*

    Or perhaps not, as it seems that Master Strong Brandy isn't messing around in rounding up anypony that will likely spoil any plans he currently has, whatever they maybe. Anypony is at risk of being added to the Brandy Collection.*

    Unless you can help it.


    Name:
    (Include kicknames.)

    Age:

    Race:*
    (Pony, Griffin, Fox, Tiger, Minator, Estate Agent, ect...)

    Appearance:*
    (Please include Cutie Mark with physical description, if applicable.)

    Personality:

    Powers, Special Skills and Abilities:
    (Fill in as much as needed. Give pleanty of detail where needed.)

    Biography:

    Extra Details:
    (Anything that doesn't fit above but needs to be added.)

    Any Questions?
     
  2. DoragonEichi

    DoragonEichi A Pony Every Pony Should Know

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    This sounds so awesome! I'll be joining for sure.

    Name: Ruggard.

    Age: 26/ Several Centuries Old/ 16

    Race: Vixen.

    Appearance: His fur is actually gray with a long green strip running through his entire body. His paws are black, and glow green whenever he cast a spell. His eyes are bright green, and his teeth bright white. His underbelly royal purple from a magical accident back when he was a child.

    Personality: He has Multi-Personality Disorder as he was touched early on as a child by the Dark Energies of his world. It split his mind into several parts, most of which have been absorbed by his three main personalities. One of them calls himself, Calhad. A flirt at heart, he enjoys toying with the emotions of others and is extremely social. He enjoys the company of female and has generally always surrounded himself with them when he was in control. If either of the other two personalities awoke with a female int he bed, they know who had control last night. However, he never means real harm with his playfulness and always strives to help the world and people he is on, even if he has to utilize the dark magic he has been given. But his playfulness is not to be confused with ignorance. He is extremely intelligent as all three personality are, but much more patient then Ruggard. He is rarely angered, but when faced with injustice he always sets out to correct them, no matter what he may be doing at the time.

    Then you have another named Blizzard. She is convinced she was a Dragon, but was turned into a Vixen due to the magic of an artifact she had found centuries ago that also gave her the Dark Powers she wields and also implanted the two bickering voices that reside in her head, and occasionally take over. She is wise, patient, and looks at things with a long term view, seeing as she believes she has lived for dozens of centuries. She tends to be a little more lonely then either Ruggard or Calhad, and is a little stickler for protocol and rules. She is rarely physically intimate with another due to her male body and is always slightly ashamed of herself for being trapped as the opposite sex.

    And finally, you have Ruggard, the one who was first born into the world. He considers Blizzard and Calhad as family, though he despises both at times due to their odd quirks and personalities. He is curious to the extreme and always acts upon them. Unfortunately he is demented and a little sadistic, always loving to experiment on live creatures. He enjoys alchemy, a favorite past time of his, and also forcing transmutations using his magic. Despite this, he is a little innocent of the world, due to Blizzard protecting him from the things Cal does at night. This leads to his curiosity and will question everyone on something he doesn't understand. He is almost the little brother of his two personality, being quite socially awkward and unfamiliar with the real world. However, once again this shouldn't be confused with lack of intelligence. He can work days on experiments that left the elder Mages on his homeworld scratching their heads. He can manipulate magic better then either Blizzard or Cal and always loves to use it.

    Powers, Special Skills, and Abilites:
    All three use the Dark Powers they have been blessed with differently due to personality.
    Calhad has the unique ability to manipulate nature and animals, causing them to work for whatever goal he is looking forward to. He is also a great healer and is learning to shapeshift, though he has much more to learn before he can attempt something as dangerous as that.
    Blizzard, as her name suggest, works with Ice. She enjoys keeping her enemies down and out, freezing them in place to question them later. If killing is needed she can aim with great accuracy. Her favorite is to create a Blizzard, blinding and panicking all who are unfortunate enough to be caught in it.
    Ruggard uses his power to manipulate the very bodies of his enemies to stun or drive them insane. He also has the ability to force his magic into physical shapes such as weapons or animals. His favorite weapon would be the Shadow blade, which if fought at night is impossible to see. But is weakened severely during the day.

    Biography: Born in another dimension in which Animals had taken over, and magic laid rampant throughout the universe, Ruggard was born unto a dimension no where similar to the dimension in which Equestria laid. As a vixen, he was intelligent, and peculiar having developed a multiple personality disorder, from the large amount of Dark Magic his parents had practiced. Throughout his young life, he became proficient in the dark arts, and that was when his dimension began to collapse. It was slow at first, but the magic users could sense the problem. There dimension was clashing with another. Magic users began to evacuate, teleporting out of their dimension and into others. But only the most powerful could ever do such things, and Ruggard was no where near the power he needed. So as many worlds begin to fall to the slow collapse of their dimension he stole one of the most powerful artifacts on his Dark Homeworld as it collapsed and teleported himself out. The Necronomicon. Quickly following the instructions, Ruggard was blasted onto Equestria, avoiding the destruction of his Dimension, and ending up in Equestria, with all of the Dark Magic of the Necronomicon at his command. All he has to do is translate the rest of it.

    Extra Details: N/A
     
  3. GelatPony

    GelatPony A Pony Every Pony Should Know
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    Name:Titus

    Nickname:Titus

    Age: 3546

    Race: Pony

    Appearance: [​IMG]

    Personality: An old soldier, he has been trained to obey orders without question. This has been drilled into him for centuries and no matter his personal thoughts he will obey the rules and orders of Superiors. But he also loves battle and loves the feeling of life being extinguished by his robotic hands, and will always be frustrated if his superiors order him not to enter battle. His is also a mute, though not from choice. His Dreadnought is old and without a charging station is slowly losing power and will eventually go into a eternal stasis. For the Dreadnought is not only his weapon, but body. His old body was destroyed from an Artillery shell long ago and he was put into the Dreadnought to live. The machine is keeping him alive, and if it ever runs out of energy he will die. He knows this, and thus never turns on his speakers unless absolutely unnecessary and will rarely, if ever, use his weapons, instead using his 15 ft machine for intimidation. His Flamethrower and Heavy Bolter gun also helps.

    Powers, Special Skills and Abilities:
    Veteran War Hero.
    His mechanical body can withstand the carnage of war for thousands of years.
    Insane amount of strength. However, usage of this power will drain his energy.

    Biography: His Galaxy was drowning in war. Countless races encountered one another in the field of space and tore into each other like animals, each believing they were the rightful rulers of there galaxy. Titus was part of The Imperium, a collection of billions of ponies all fighting for their Goddess Emperess. He was part of an elite group, Space Legionaries, and fought as a mortal for two centuries before he was brought down by Artillery. His fellow soliders dragged him back to the base, and quickly installed him into a Dreadnought in which he was able to fight for his Empresses. However, he was recently brought to Equestria due to an accident. The denizens of his Galaxy went through something called "The Warp" to quickly travel through the galaxy. As his ship crossed through, a saboteur blew up the ship. Everyone died, except Titus who's body protected him from the explosion and The Warp as it flung him through countless Galaxies, until despositing him onto Equestria creating a blast that could've wiped the Canterlot Mountain off the map. His shield and armor took the brunt of the blast, and the shield took most of the Dreadnought's energy before it collapsed. He now has to conserve as much energy as possible, lest his Dreadnought force him into an eternal stasis.
     
    #3 GelatPony, Sep 24, 2012
    Last edited: Sep 24, 2012
  4. Tyro D. Fox

    Tyro D. Fox Ho, hog, heg! I can does Game Dev thing, yes!
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    @ DoragonEichi,

    Interesting, really interesting.

    Now! While your character's really good, lots of detail and thought, there's a couple of things I should address:

    - A Vixen is a female fox. Your character is clearly a male fox so either 'Vixen' is an effeminate name for Ruggard's tribe or you've made a small error. I'd fix that.

    - There has to be a limit of Ruggard's ability to "manipulate the very bodies of his enemies". I propose a slight nerf where Raggard must touch an enemy and can only stun after a few seconds of concentration. Otherwise, it becomes difficult to challenge such a character with a fight.

    - The limit to Calhad's ability to shapeshift has got to be very small indeed if he is still learning. Either the sheer concentration or a limit on how much of his body he can hide at one time?

    But I would like to have you onboard.

    I kinda like the idea of both Ruggard/Calhad/Blizzard and Tyro being absolutely amazed that a there's another fox around in Equestria.

    Also, any particular variety of fox (terrestrial? mythological?) or normal old Vulpes vulpes here? Any is all right by me.
     
  5. DoragonEichi

    DoragonEichi A Pony Every Pony Should Know

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    Ah! My bad Tyro! I shall fix all my errors!

    Vixen is indeed his race. It was a matriarchal society, I thought I typed that...Heh, my bad then I guess. In regard to Ruggard's ability, I've always imagined it somewhat like bloodbending in Avatar. It would take intense concentration to even try to manipulate another's body and if strong willed, can break free of his grasp which would stun him mentally for a few minutes. And Cal's ability is just the sheer concentration of it. His current knowledge on shapeshifting is just to small to allow him to freely shift from one form to another. And it would be Terrestrial.
     
    #5 DoragonEichi, Sep 24, 2012
    Last edited by a moderator: Sep 24, 2012
  6. Tyro D. Fox

    Tyro D. Fox Ho, hog, heg! I can does Game Dev thing, yes!
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    @ Titus,

    Huh...I really wasn't expecting anything like this, even with my lax character preferences. Wow!

    Right...A few things.

    - Frankly, I will be so disappointed if your character makes it to the end. Not because I dislike Titus, but because that's a fantastic moment of drama for your character. I hope you agree that a moment when the character reaches the end point for his power reserves and is forced to stop, or else, just before the final confrontation. That could be both key to his growth as a character over the RP and his ultimate undoing in the end. It's a little bit of tragedy waiting to happen What do you think?

    - There's also the concern over ammunition for Titus too, isn't there? If he's already come from a fight, then his mini-gun and his flame-thrower are going to be in dire need of help and it's unlikely, at least initially, that you will be doing much in the way of mowing ponies down. Therefore, I'll be watching for how long Titus fires for. Save those bullets and fuel.

    - I hope that the limited speech doesn't become a problem for you. Remember that there's always arm gestures.

    - Can the pony inside the mech not survive without power?

    With these few issues sorted, I'd love to welcome you aboard.

    - - Auto Merge - -

    All right and magical Vulpes vulpes it is! Welcome aboard.
     
  7. GelatPony

    GelatPony A Pony Every Pony Should Know
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    - Frankly, I will be so disappointed if your character makes it to the end. Not because I dislike Titus, but because that's a fantastic moment of drama for your character. I hope you agree that a moment when the character reaches the end point for his power reserves and is forced to stop, or else, just before the final confrontation. That could be both key to his growth as a character over the RP and his ultimate undoing in the end. It's a little bit of tragedy waiting to happen What do you think?

    I am sad at the fact but yes that would be a great idea him dying at the almost end sacrificing himself or something else saving everyone

    - There's also the concern over ammunition for Titus too, isn't there? If he's already come from a fight, then his mini-gun and his flame-thrower are going to be in dire need of help and it's unlikely, at least initially, that you will be doing much in the way of mowing ponies down. Therefore, I'll be watching for how long Titus fires for. Save those bullets and fuel.

    Yes I will make sure he doesn't fire ammo and fire for like one minute stright he will have to conserve his ammo and maybe someone can made like a crude fuel to power the flamethrower but that is a low possibility.

    - I hope that the limited speech doesn't become a problem for you. Remember that there's always arm gestures.

    I know I know just when the time needs that he has to talk he will talk but arm gestures work also for him too.

    - Can the pony inside the mech not survive without power?

    Ok, So basically the machine needs power to move, talk, and fire but if he ever runs out of power he will go into a eternal stasis (or slumber) until he is recharged but that is impossible because Equestria hasn't invented Electricity yet so where he was last standing he will be their forever.
     
  8. AnTec

    AnTec Friendly Swedish Neighbor

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    Name: S1 Black Fire Recreaction Unit #7

    Nickname: S1-||7 or S1-ll7

    Age: Unknown

    Race: A black fire soul, like Silly, except half-mechanic

    Appearance: Is a mechanic version of Silly AKA The Black Flame. Completely black, flaming body, reminiscent of a silhouette. Unlike Silly, S1 has a red glowing robotic eye he uses to scan the area with. His prototype powers are mechanized, exchanging the black steel blades for red energy ones. He still has the slender body, showing he was built with Silly in mind. Also like Silly, he has the immortality to physical attacks, but a natural weakness for energy attacks.

    Personality: S1-||7 is a robot, flat and square. Except he's not really square at all. He's been designed to take out Silly at all costs, but he went AWOL and instead now searches for his br0th3r to join him and "merge". Nopony knows what his intentions are for doing it, some say it might be a bug in his programming while others say that the spiritual relation between him and Silly is beginning to retract, which brings them together. Alas, nopony knows what will happen when S1 and Silly meets. S1 is as skilled, if not better, at battle than Silly is, using his powers to their extent. His blades can easily slip through armor because of the extreme heat they generate when powered on. He's extremely fast and can utilize that speed to get somewhere fast by jumping off a ramp or similar, then letting the law of physics take over. Because of his robotic sentience, he's hostile to most, if not all, creatures and doesn't bother to get into a fight. Pain seems to be something of a virtue to him, as he can take several hits without stopping assault. He likes to capture innocents or wound someone, then scare them before killing them, talking about joining him in the "quest for perfection". He can be easily incapacitated by shock attacks and if he gets stunned he can be reprogrammed to serve the hacker for hours to months, all depending how skilled the hacker is. But by standards he is a skilled murderer, possibly better than Karl, but much easier to incapacitate and manipulate.

    Powers, Skills and Special Abilities:
    S1 was built to mimic Silly to the most possible likenesses, but because his sentience, the superiors managed to shut almost all of his weapons to decrease the threat to a minimum. His otherwise huge arsenal has, unfortunently, been shortened down to his Red Energy Claws. But make no mistake, these weapons can easily cut through metal using the extreme heat they radiate and are built for manuveurability, making them quick and light. Because he was built after Silly in focus, his body is non-physical. That does not apply to the robotic parts however, denying him the ability to pass through walls or morph into different shapes. The parts that are mechanical and are vulnerable are his robotic eye, his claws and a mechanical structure that exists as a skeleton for him, first built using Adamantium but then upgraded to Metamantium, a hybrid alloy created by merging the two metals together. This skeleton is by no means fragile, and it's more recommended to attack his robotic eye.

    Biography: He was once used for operations that took more than a simple SCP Agent dropoff. But after Karl escaped with Silly he was rebuilt to take down The Black Flame and to destroy whatever came in his way. Except... something went wrong. After testing had finished and they dropped off S1 in a jungle to let him out on the world, a EMP strike blew off under unknown circumstances. S1 was hit by it and went off the radar, creating the illusion that he was turned off. But when the team went out into the jungle to search for him, they became MIA and were never seen again. What did the SCP Foundation do now that they had let loose a perfect killing machine and had no way of getting it out? Their solution: Use the SCPs. Using SCP-090, the SCP Foundation managed to eradicate the jungle, along with S1. But what they didn't know, was that The 43rd Clockmaker had watched and saved S1, transporting him to Equestria as Silly also was located there in possession of Karl. Now, S1 is looking for Silly and to rejoin with his br0th3r, defying what his purpose intentionally is.
     
    #8 AnTec, Sep 24, 2012
    Last edited: Sep 25, 2012
  9. Eight Star

    Eight Star The Old One
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    I didn't notice this was up until now.

    I blame Auto-Merge for not updating your post for my subscriptions.

    Name: Eight Star
    Age: Born during the first age of Discord.
    Race: Unicorn
    Appearance: Uhh... if you really need me to, let me know.
    [​IMG]

    Personality: Eight Star has a lighter form of multiple personality disorder brought on by his pact with the Chaos Crystal. He hears its voice at all times, and so he's created his own mental personalities that shift with the words he hears, smoothing over the chaotic input into a personality one can kinda deal with. He has more than one personality, but they're all still him.
    Powers, Special Skills and Abilities:
    Necromancy - Eight Star's main ability includes the ability to raise and control the dead. Skeletons, zombies, ghosts, etc. A power he often reserves for the most dire of situations. This skill also allows him to use Necrosis, the deterioration of the living... the wasting away of the flesh... the rusting of metal... and the wasting away of a pony's very soul.
    Soul Conjuration - Eight Star's second ability is the ability to steal and contain the souls of others. He usually only takes small parts, using them to power golems, increase the energy of enchanted items, or merely to communicate with the full soul's owner. Stealing a soul completely would leave an empty drooling husk... so he doesn't do that... often.
    Golem Construction - Eight Star's talent, past-time, sorcerous hobby. The creation and control of golems. Magical constructs of stone and/or metal that follow the command of their master without fail. His prize golem is simply named Bobo, and he uses his favorite golem for the defense of his sanctum.
    Enchanting - A part of the golem construction, really. Able to create and imbue different items with magical power. He generally uses stolen soul energy for this.
    Teleportation - Like Twilight Sparkle, he can teleport now and then. He can't pull the double-port maneuver, though. Usually stuck in recovery after one jump, but his range is ridiculous when he's in his sanctum, empowering his teleportation with artifacts and enchantments.
    General Sorcery - Due to Eight Star's background, he's also got access to a long list of spell book style magic. It's mostly reserved for large rituals, or when he's in trouble.
    Defensive Shields - Intensive training with the crystal (when it was much harder on him,) has increased his reaction time with defensive magic, allowing him to pull magi-kenetic shields and divert projectiles/hooves when they get too close for comfort.
    Magic Blasts - As with most unicorns, Eight Star also has his raw energy to blast things with. While usually working with his Death Magic, he will sometimes resort to his raw energy.
    Summoning - In dire times, Eight Star will become a summoning beacon for some of the largest and deadliest beasts in Equestria. This does not mean he controls them, but the display of power generally allows him to run a different direction than the opposition.

    Biography: Hang on and I'll get back to you on that.

    Extra Details: The time he made the dead rise in Ponyville because he was hungry probably would've spread the rumors of his existence. (Well, he put the dead back after he got the apples he wanted.)

    -------------------BOBO---------------------
    I found this from my tournament entry. I find it relevant and interesting.

    Name: Obsidian Marked Alabaster
    Nickname: Bobo
    Species: Assault Golem
    Appearance: Bobo stands on its hind legs, and in appearance is reminiscent of an ape in its long, brutal arms with its huge fists, and its fairly short legs. Its main body is a dark stone, and placed in key locations all over its body are armored plates of white steel. Bobo doesn't have a head, but does have a glowing red stone set in its torso which is protected by a grated steel mesh. Metal claws have also been added onto the end of each fist, but mostly for show. Bobo stands around 14' tall.
    Personality: Bobo really doesn't have a personality, responding by a series of grunts and groans.
    Occupation: Chaos Sanctum Guardian
    Cutie mark/special talent: Error... incorrect species for cutie mark... talent in grabbing and picking up intruders, then squeezing them until their heads pop off.
    Background: Bobo is a maticulously crafted magical construct created by the crimson sorcerer of the Ever-Free himself, Eight Star. Bobo is his first line of defense against anyone who threatens the sanctum. However, as the entrance to the sanctum changes very often and unpredictably, Eight Star hardly gets to see Bobo perform.
     
    #9 Eight Star, Sep 24, 2012
    Last edited: Sep 25, 2012
  10. Tech Tea

    Tech Tea Wasnt missed

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    How have I only just seen this?

    Name: Dark Shine/ Darky/ Dark
    (Include kicknames.)

    Age: 17

    Race: Pegasus
    (Pony, Griffin, Fox, Tiger, Minator, Estate Agent, ect...)

    Appearance: If you dont know what Dark Shine looks like, clearly you are not on Everypony enough ::S: Cutie Mark is over there <---------------
    (Please include Cutie Mark with physical description, if applicable.)

    Personality: Dark Shine is often chilled, relaxed and your stereo typical Pacifist. However, when he gets angry, he loses himself to an amulet called the Dual Pegasi Amulet.

    Powers, Special Skills and Abilities:

    Dual Pegasi Amulet: The Dual Pegasi amulet has Dark Shines body, soul and spirit connected to it. When he was tiny, it chose him, and gave him amazing abilities, such as almost perfect night vision, Great flight skills, and more. However it feeds off of his energy. He can use its stored up energy to do specific things. For more details, read my blog post I made on it. I dont feel like making it all again XD

    Biography: My name. Is Dark Shine. At the age of 8 I lived in the Everyfree forest. Away from everyone. Everything. Everything... But the amulet. I stayed there, avoiding all at their saftey as the year before, I found out what it can do when it feeds off my anger... A group of ponies. Bad ponies. They attacked my siblings and killed my brother. I was furious. My family got to saftey, meanwhile I stayed. I cant remember what exactly happened, but when I woke up, I was in the middle of a pile of flaming bodies... Not a nice thing for a 7 year old to see. I have learnt more about it, as it has about me. So we have bonded. I recently moved into a town called ponyville, but if anything happens, I will head back into the Everfree. Back to dead rose grove. Back... To my old home...
     
  11. Tyro D. Fox

    Tyro D. Fox Ho, hog, heg! I can does Game Dev thing, yes!
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    Wow! All at once! Hurrah! Right!

    @ Clocky

    Eeeyegh...I wonder if you can see what I'm gonna say a mile off or not?

    - S1 needs to drop some weaponry. I know why he's carrying half an army's
    worth of ordinance upon his person but it's really too much. To be able to copy Silly's abilities as well as his killing prowess with guns by the boat load is frankly stupid. I can't allow him in without first asking you to drop most of the guns. Please keep it down to just the claws.

    - The negation of physical attacks to the entirety of S1's body seems unfair as the material for his machine 'frame' is likely to be man-made and there for vulnerable to damage. So, I'll only allow the "immortality to physical attacks" to the black flaming part of his body as I imagine it to be like attempting to punch a ghost.

    - Also, the weakness to energy attacks needs to stay.

    Otherwise fine!

    @ Eight Star

    So it's been a fox and two machines. It was beginning to feel weird having an RP here without any ponies and I wasn't planning to add any...

    I can't think of any major issues I have with the character. I'm not sure if that's your reputation as a GM or not, though.

    - Does the summoning beacon have a range? None is listed although it appears to be a draining spell. It would give me some idea whether animals from miles away arrives, just in the nick of time, or something.

    - Soul Conjuration, ey? Considering my likely character, that could be rather interesting...Although, I'm wondering if I should have him recognise Eight Star from the Game Night.

    - What's the range of the Teleport outside of his sanctum?

    Just a few questions mainly. Your perfectly fine to join in, Bobo included.

    @ Dark Shine

    Again, seems to be pretty solid.

    - However, the amulet is shown to only allow certain abilities (according to your blog). The White Aura thing I don't fully understand if I'm honest but the Black Half's second sight ability it kinda nifty. Also the Enraged Aura sounds kinda cool.

    The amulet has a decent pay off with just these abilities (being out of commission) so that looks fine, I'd just like a little more detail on White Aura.

    Otherwise, good to go.

    Right! Just get these points sorted then I'll make the IC thread.
     
  12. Eight Star

    Eight Star The Old One
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    Definitely my reputation. :D

    Summoning, no real range, it's just unsure of what's going to respond. Usually the closest creature within his power to summon.

    For Example; if used near the sanctum, the earth will split and a giant magma elemental will come out. I wrote that one into the Eight Star Vs Rainbow Dash fanfic. Generally it's just whatever big angry thing answers the call.

    Teleportation, generally about the distance of a football field. Of course, he has to know where he is going to be going. Either by visual, or by knowing his location in relation to that location.

    Bobo: Makes a great mount for a pony.
     
  13. Tyro D. Fox

    Tyro D. Fox Ho, hog, heg! I can does Game Dev thing, yes!
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    Cheers! Now to wait for the others.
     
  14. DoragonEichi

    DoragonEichi A Pony Every Pony Should Know

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    Hope Clocky corrects his character soon! Can't wait for this to get started.
     
  15. AnTec

    AnTec Friendly Swedish Neighbor

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    - S1 needs to drop some weaponry. I know why he's carrying half an army's
    worth of ordinance upon his person but it's really too much. To be able to copy Silly's abilities as well as his killing prowess with guns by the boat load is frankly stupid. I can't allow him in without first asking you to drop most of the guns. Please keep it down to just the claws.

    Aaah, yes. Sorry. I see now that S1 has a too big arsenal indeed. I'll shorten that down too... Claws. That negates the need for Radioactive power, eh?

    - The negation of physical attacks to the entirety of S1's body seems unfair as the material for his machine 'frame' is likely to be man-made and there for vulnerable to damage. So, I'll only allow the "immortality to physical attacks" to the black flaming part of his body as I imagine it to be like attempting to punch a ghost.

    I thought of this during the post. And know that i look at it, it makes more sense. Now he has several robotic parts sticking out here and there, some vulnerable while others are made to take damage.

    - Also, the weakness to energy attacks needs to stay.

    Sure, the first version of him had a ridicolous weakness to energy attacks. But i lowered it so that he didn't get stunned everytime someone threw a 6 volt battery on him.
     
  16. Tech Tea

    Tech Tea Wasnt missed

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    The top half of the Dual Pegasus Amulet.
    In LOCP II Dark Shine used this half of the amulet to litterally, trap Facade and Firebreeze.
    This works by him flipping it open, focusing his mind on the ones he is trying to stop.
    The Amulet releases an aura which stops all ability to move, speak and such. However, it will relay the trapped ones thoughts aloud, and what they want to say, will be stuck in their heads, meanwhile their thoughts are relayed. It wears off, when it feels no longer the need to hold them or the Amulet is Seperated from Dark Shine, who would usually be unconcious after a few seconds of activating this.
    If you need any more information on the amulet, please do ask.
     
  17. Eight Star

    Eight Star The Old One
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    Does it work on those without minds?

    Like... Golems?
     
  18. Tech Tea

    Tech Tea Wasnt missed

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    I suppose that just means they would be still?
    I have no idea actually XD
     
  19. Quill Inkwell

    Quill Inkwell Head Librarian / Fanfiction Mod
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    Fine! I'll join already! Stop twisting my hoof!
    (For the record, nopony actually asked me to join. I'm just butting in.):derpe:

    Name: Princess Ambiance
    Age: Filly
    Cutie Mark/Special Talent: An unlatched Heart-shaped Lock with a key overlayed on it. Her talent is "unlocking the hearts of others", in other words, empathy. On her world, she is the Element of Compassion (Kindness)
    Appearance: Ambiance is an Earth Pony with a dark red coat, and a yellow mane with light green tips. Her eyes are emerald green. She wears bluish light plate armor which includes a chest plate, helm, and hoof coverings. Her Cutie Mark is a Lock and Key
    Personality: Usually a loner, Ambiance has always gone out of her way to help others in need, even at the expense of her own well-being. She doesn’t talk much about herself for fear of taking over the conversation or sounding like a braggart, so she has a tendency to come off as aloof and distant.
    Equipment: Keyblade “Heart’s Desire”
    Various potions and alchemical ingredients
    Skill/Powers/Abilites:
    -Blade Throw: If Princess Ambiance cannot close the distance between herself and an enemy, she can throw her Keyblade, which will come back to her, similarly to a Hollywood Boomerang (you know, the kind that always return to their thrower).
    -Element of Compassion: Like Aeris, she possesses a MacGuffin that does nothing. She cannot be stripped of it, however.
    -Earth Pony power: She's a bit stronger and more hardy than the other species of pony by virtue of her being an Earth Pony.
    Short Bio: Ambiance comes from a world not that far separated from the Equestria we all know, although her Equestria seemed to be perpetually stuck in the “High Fantasy” era, and even Earth Ponies have a tiny bit of innate magic. Being a Princess of this world bestowed upon her the responsibility of defending it. She did a remarkable job of it until a black, world-devouring creature/force/army attacked it. Her father, knowing that their world was lost, despite Ambiance having a weapon capable of killing the black demons, used the last of his magic to send her to another world along the same dimensional ley lines: Equestria.
     
    #19 Quill Inkwell, Sep 25, 2012
    Last edited: Sep 25, 2012
  20. Tyro D. Fox

    Tyro D. Fox Ho, hog, heg! I can does Game Dev thing, yes!
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    @ Dark Shine

    All Right. All I wanted to know. Any limitations on how many can be captured or how large the field can be would be handy but your fine to go in.

    @ Clocky

    Down to nothing but Claws? Yes!

    Slight buff to energy? I approve. It balances him out nicely I think while still making sense.

    No further issues.

    @ Quill

    A Kingdom Hearts character? Huh...When I suggested the idea of extra-terrestrial characters I wasn't expecting to have five. Still, the Kingdom Hearts RP I made has come to a halt if I remember so it'll be good to see what this character is like outside of that.

    - How long has Princess Ambiance been in Equestria? If the answers not long, then righting her as slightly confused about certain things would be a good idea. Like Earth Ponies not being able to do any magic at all in Equestria could be handy.

    - This appears to be lifted from that last Kingdom Hearts RP, now that I look at it. Can you add the Skills, Powers and Abilities as well?

    Otherwise fine!
     

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