Everypony's Role-Play System Characters

Discussion in 'Character Sheets' started by Eight Star, Jan 11, 2013.

  1. Legion

    Legion Occasionally Seen
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    Anioah

    Female Unicorn War Mage

    Cutie Mark: A flaming gauntlet, representing her talent in combined physical and magical combat! Gives her +3 willpower for casting fire spells only and +2 ferocity in offensive melee combat only.


    100/100 Health
    100/100 Stamina

    10 Ferocity
    1 Resilience
    1 Speed
    2 Awareness
    8 Willpower
    6 Creativity



    Skills:

    Iron Mind
    Type: Passive
    Acquired: Steel Will Award
    ​Once per turn, the user can re-roll one of their d12 used during a Willpower-based check.

    Empower
    Type: Active
    Cost: 5 Stamina
    Count: 6
    Acquired: Steel Will Award
    ​Activates an artifact, enchanted item, magical device, etc. Any rolls required beyond that depend on the device.

    Power Strike
    Type: Active
    Cost: 4 Stamina
    Acquired: Warrior Class
    ​Declared before an attack is rolled in melee. If the attack succeeds, the user may add another 1d12 to the damage. This additional damage also hurts the target’s Stamina.

    Magical Embodiment
    Type: Active
    Count: 2
    Cost: Stamina equal to Willpower stat
    Acquired: War Mage Class
    This skill allows the Battle Mage to increase their Ferocity by half of their willpower rounded down, reducing their willpower by half rounding down. For every 2 Ferocity added this way, 1 resilience is added. This may be cancelled at any time as an instant.

    Intimidate
    Type: Active
    Cost: 5 Stamina
    Count: 6
    Acquired: Deadly Award
    Used to intimidate characters and get your way. The user rolls 2d12+Ferocity, and the target rolls 2d12+Willpower. Outside of combat, the target will automatically submit to the user’s whims as well as they can.
    In combat, the target will be inflicted with Fear towards the target. This will not cause them to run away from the combat, but they will try to keep away from the user.


    Dual Strike
    Type: Active
    Cost: 5 Stamina
    Acquired: Deadly Award
    This skill is used with a normal attack to make a second attack immediately following it, at a penalty of -4 Ferocity. Usable once per normal attack.



    Spells:

    (One Fire Spell of Choice)


    Achievements:

    Deadly
    Steel Will
    Broad Mind
    Expert in Pain



    Inventory:
     
    #121 Legion, Mar 14, 2013
    Last edited: Nov 5, 2013
  2. Eight Star

    Eight Star The Old One
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    Esy! Sorry, I somehow didn't notice your well formatted and colorful post!

    You don't need an additional skill to shoot a bow, otherwise you're good! (By the by though, to hit with a bow is +Awareness.)
     
  3. Esy

    Esy A Pony Every Pony Should Know
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    I thought it looked cool with colours :)
    And yeah, i took away the whole bow skill.
     
  4. dahgoram

    dahgoram Blank Flank

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    Name: Dahgoram
    Gender: Male
    Age Group: Unknown
    Race: Earth Dragon
    Class: Warrior
    'Talent': Tankin'

    Stats
    Health: 175/175
    Stamina: 50/50
    Resilience:8
    Ferocity:7
    Speed:2
    Awareness:0
    Creativity:7
    Willpower:0


    Skills:
    Dragon Flight
    Elemental Breath
    toughness
    intimidate
    dual strike
    iron pony (dragon)
    ferocious yell
    power strike
    counter
    taunt


    Achievements:
    beefy : toughness / 25 health
    deadly : intimidate / dual strike
    broad mind : iron pony/ ferocious yell
     
    #124 dahgoram, Mar 14, 2013
    Last edited: Mar 18, 2013
  5. NotWhatWeExpected

    NotWhatWeExpected Today is tomorrow New Zealand
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    @Dahgoram

    So close! Dragons don't have the talent feature, their racial gives them elemental breath, which I see you already have.
     
  6. Cassius

    Cassius Shaving myself with a lightsabre

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    Name: Ohze
    Gender: Female
    Age Group: Unknown
    Race: Ice Dragon
    Class: Guard


    Stats
    Health: 125/125
    Stamina: 75/75
    Resilience: 8
    Ferocity: 0
    Speed: 2
    Awareness: 0
    Creativity: 7
    Willpower: 7




    Skills:
    [Dragon Flight]
    [Elemental Breath]
    [Iron Dragon (Pony)]
    [Protect]
    [Guard Duty]
    Toughness
    Iron Mind
    Empower
    Provide Aid




    Achievements:
    Beefy! (+'Toughness' +25 Health)
    Steel Will (+'Iron Mind' +'Empower')
    Broad Mind (+'Provide Aid' +'???')
     
    #126 Cassius, Mar 15, 2013
    Last edited: May 26, 2013
  7. Tech Tea

    Tech Tea Wasnt missed

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    Dragons do not get the talent trait.
     
  8. Legion

    Legion Occasionally Seen
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    They can still have a 'talent' for flavor and character development, but it cannot give a stat bonus as Dahgoram's did.
     
  9. Fire Scribe

    Fire Scribe An Everypony Regular
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    Iz Ma Third Thieving Ch

    Name
    : Night Fire
    Gender: Female
    Age: 16
    Class: Treasure Hunter
    Cutie mark: A golden Heart
    Skills: Disable Device, Identify, Pilfer
    Race: Pegasus

    Stats
    Health: 100
    Stamina: 100
    Resilience: 1
    Ferosity: 7
    Awareness: 8
    Speed: 1
    Willpower: 0
    Creativity:7

    Chevies: Broad Mind, Scouter

    Skills
    1 still to be added...
    Disable Device
    Type: Active
    Cost: 5 Stamina
    Acquired: Treasure Hunter Class
    With this skill, the user can try to open a lock, or disable a trap, or other mechanical device, (without smashing it,) by rolling 2d12+Awareness. This roll goes against the device’s complexity.

    Identify
    Type: Passive
    Acquired: Treasure Hunter Class
    This allows the owner of the skill to identify items on a roll of 2d12+Awareness. Successful identification tells of what the item does, and how much it is worth.

    Pilfer
    Type: Active
    Cost: 10 Stamina
    Acquired: Treasure Hunter Class
    This skill is used to take a loose object without anypony noticing that the user took it, rather just making it disappear without the user needing to go into hiding.
    The user of this skill rolls 2d12+Creativity. Anyone around the user rolls 2d12+Awareness.
    As long as nobody rolls above the user, they get away with it.

    Gauge
    Type: Active
    Cost: 4 Stamina
    Count: 2
    Acquired: Scout Award
    Using this skill allows the user to gauge the difficulty level of the target. It will also allow the user to judge how wounded they are, and how tired they are.

    Spot
    Type: Passive
    Acquired: Scout Award
    This skill allows the user to make checks at any given time to notice secrets, traps, or anything generally interesting with the immediate area

    Spot Hidden
    Type: Passive
    Acquired: Achievement Broad Mind
    The scout automatically gains +4 to spotting anything that has been hidden by somepony else.
    This includes hidden characters, objects, traps, etc. This does not automatically give them their awareness stat as a bonus, which requires Spot.

    Gettin’ It Done
    Type: Active
    Cost: 20 Stamina
    Acquired:
    Achievement Broad Mind
    This skill allows the worker to add another 2d12 result to another skill that requires a roll, or any general action that requires manual labor. This cannot be used in conjunction with Willpower or Creativity based skills.

    Intimidate
    Type: Active
    Cost: 5 Stamina
    Count: 6
    Acquired: Deadly Award
    Used to intimidate characters and get your way. The user rolls 2d12+Ferocity, and the target rolls 2d12+Willpower. Outside of combat, the target will automatically submit to the user’s whims as well as they can.
    In combat, the target will be inflicted with Fear towards the target. This will not cause them to run away from the combat, but they will try to keep away from the user.

    Dual Strike
    Type: Active
    Cost: 5 Stamina
    Acquired: Deadly Award
    This skill is used with a normal attack to make a second attack immediately following it, at a penalty of -4 Ferocity. Usable once per normal attack.
     
    #129 Fire Scribe, Mar 16, 2013
    Last edited: Mar 22, 2013
  10. Legion

    Legion Occasionally Seen
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    Rainbow, awards for 7 creativity and 7 awareness. Otherwise looks good!
     
  11. SirSPT

    SirSPT A Pony Every Pony Should Know
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    TIME FOR ANOTHER ABOMINATION

    Name: Macready
    Gender: Male
    Age Group: Filly
    Race: Changeling
    Class: Rune Caster

    Health: 50
    Stamina: 150

    Resilience: 5
    Ferocity:0
    Speed: 3
    Awareness:4
    Creativity: 5
    Willpower: 7

    Runecasting


    Source Names:
    Olympus

    Runic Words:
    Myself
    Bring
    Light
    My Ally
    Weaken
    Please


    Skills
    Iron Mind
    Type: Passive
    Acquired: Steel Will Award
    Once per turn, the user can re-roll one of their d12 used during a Willpower-based check.

    Empower
    Type: Instant
    Cost: 5 Stamina
    Acquired: Steel Will Award
    Activates an artifact, enchanted item, magical device, etc. Any rolls required beyond that, count or timing depend on the device.

    Achieveables

    Steel Will: 7 or more Willpower
    Reward: Iron Mind skill, Empower skill
     
    #131 SirSPT, Mar 17, 2013
    Last edited: Aug 11, 2013
  12. Tech Tea

    Tech Tea Wasnt missed

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    Name: Aggroz
    Gender: Male
    Age Group: 32
    Race: Alicorn
    Class: Beserker

    Health: 100
    Stamina: 100

    Resilience: 3
    Ferocity: 8
    Speed: 10
    Awareness: 0
    Creativity: 7
    Willpower: 2

    Skills: Alicorn Magic, Flight, Furious Charge, Furious Yell, Fury, Dual Strike, Dash, Go for it, Intimidate, Counter, Iron Pony


    Name: Tarzantula
    Gender: Male
    Age Group: Somethingsomething age.
    Race: Changeling
    Class: Artist because... Why not!?

    Health: 100
    Stamina: 100

    Resilience: 2
    Ferocity: 7
    Speed: 0
    Awareness: 0
    Creativity: 8
    Willpower: 7

    Skills: Triumphant display!, Muse, Iron Pony, Iron mind, Empower, Counter, Dual Strike, Intimidate.
     
  13. Tech Tea

    Tech Tea Wasnt missed

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    Name: Tech Tea
    Gender: Male
    Age Group: 15-ish? xD
    Race: Earth Pony
    Class: Worker

    Health: 100
    Stamina: 125

    Resilience: 8
    Ferocity: 4
    Speed: 1
    Awareness: 2
    Creativity: 7
    Willpower: 2

    Skills: Tool of use (Saw), Getting it done, Iron Pony, Toughness, Counter, Take a breather.
    Achieves: Broad Mind, Beefy!
    And then the blue pony got a char sheet :I
     
    #133 Tech Tea, Mar 21, 2013
    Last edited: Mar 23, 2013
  14. Moonlight Sparks

    Moonlight Sparks An Everypony Regular

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    Occupation:
    Clearing the Night Sky
    Location:
    Ponyville
    Name: Moonlight Sparks
    Gender: Female
    Age Group: Teenager
    Race: Pegasi
    Class: Speedster

    Health: 50
    Stamina: 150

    Resilience: 5
    Ferocity: 1
    Speed: 5(+3)
    Awareness: 6 (+2)
    Creativity: 3(+1)
    Willpower: 0

    SKILLS:
    Dash
    Type: Passive
    Acquired: Racer Award
    ​Allows the user to make a gallop-speed movement from a full stop. This doesn’t mean they can make a full stop from a gallop. During combat, the user can’t make any actions before a Dash.

    Go For It
    Type: Active
    Cost: 4 Stamina
    Acquired: Racer Award
    ​After finishing a full movement, the user is able to use this skill to try and move an extra 5’. The user rolls 2d12+Awareness. As long as they reach at least 12, they make the extra distance.
    This can be used consecutive times in a turn, but for every extra use, a stacking -2 penalty is applied to the roll.

    Type: Passive
    Acquired: Speedster Class
    ​Whenever defending against an attack, the owner may use Speed instead of Resilience. As long as they succeed, they will be forced into a 5’ move away from the enemy.
    ​If they fail their roll, no Resilience is applied to reduce the damage dealt.

    Full Throttle
    Type: Passive
    Acquired: Speedster Class
    ​When in galloping-speed, the user is able to transition up into Full Throttle speed, moving their modifier up to *3. They must still transition back down to gallop speed before they can stop.

    Acrobatic Run
    Type: Passive
    Acquired: Speedster Class
    ​During galloping-speed, the owner of this skill is able to react and use non-attack active skills.

    Second Wind
    Type: Instant
    Cost: 10 Stamina
    Acquired: Survivor Award
    ​Usable the instant the character reaches zero Health. Roll 2d12+Resilience. If the result reaches at least 18, the character restores that much Health. If the result does not reach 18, nothing happens.

    Speed +3, Awareness +3, Creativity +1
    Cutie Mark Skill: When its night, or a dark place, Sparks gets +2 Speed.

    Moon is a bit of a loner, she's usually sleeping during day, but makes an effort to get to her missions. She is a yellow maned pegasus, with blue fur. Her cutie mark is a cloud, floating behind the moon.

    ACHIEVEMENTS:
    Survivor: Survive a combat with less than 15 Health, but more than zero.
    Reward: Second Wind skill, +2 Resilience

    Inventory:
    20 Arrows (20 dmg)
    1 Torch
    60' Hemp Rope
     
    #134 Moonlight Sparks, Mar 25, 2013
    Last edited by a moderator: Jun 4, 2013
  15. DERPY HO0VES

    DERPY HO0VES Derpy Mail Deliverer

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    Name:Vector Shield
    Gender: Stallion
    Age Group: Teenager
    Race: Pegasus
    Class: Guard


    Health: 150
    Stamina: 75


    Resilience:8
    Ferocity: 4
    Speed: 5
    Awareness: 3
    Creativity:3
    Willpower:1


    Skills:
    Toughness




    Achievements:
    Beefy
     
  16. Moonlight Sparks

    Moonlight Sparks An Everypony Regular

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    Very good, Derpy! You finally did it! C:
     
  17. Legion

    Legion Occasionally Seen
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    Derpy, that's very good! However, you've forgotten the guard skills:

    Iron Pony
    Type: Passive
    Acquired: Guard Class
    ​The owner of the skill gains +1 Resilience for every enemy facing him or her in melee combat.

    Protect
    Type: Instant
    Cost: 4 Stamina
    Acquired: Guard Class
    ​Usable when an adjacent ally is under attack. The user is able to make that one-space movement and push their ally out of the way, then becoming the enemy’s target and making the defensive roll instead.

    Guard Duty
    Type: Passive
    Acquired: Guard Class
    ​During rest periods, a guard can stay up and keep watch without losing any stamina due to lack of sleep. A guard may miss up to two consecutive rest periods. After that, they must rest, or face sleep depravity penalties.


    You might want those ;)
     
  18. Emi The Demon Fox

    Emi The Demon Fox Ever eventful!

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    This is my first time posting a character on here, and the RP system used around here is new to me, so try to go easy on me ok? And give me any feedback please! It is needed! Thank you!

    Name: Emi
    Gender: Mare
    Age Group: Early two hundreds. Her body does not age after she reached a young adult, since she was killed as an young adult.(Read backstory on why)
    Race: Demonic Fox
    Class: Elementalist(Fire)

    Health: 50
    Stamina: 150

    Resilience: 4
    Ferocity: 6
    Speed: 3
    Awareness: 1
    Creativity: 2
    Willpower: 8

    Skills:

    Elemental Enhancement

    Type: Instant
    Cost: 10 Stamina
    Acquired: Elementalist Class
    This skill may be used whenever a spell cast by the user succeeds in applying an Elemental Status Effect. The user of this skill rolls 1d12 and adds the result to the power of the effect.

    Iron Mind
    Type: Passive
    Acquired: Steel Will Award
    ​Once per turn, the user can re-roll one of their d12 used during a Willpower-based check.

    Empower
    Type: Active
    Cost: 5 Stamina
    Count: 6
    Acquired: Steel Will Award
    ​Activates an artifact, enchanted item, magical device, etc. Any rolls required beyond that depend on the device.

    Flame Body
    Type: Active
    Cost: 20 Stamina
    Acquired: Flame Elementalist and Elemental Enhancement

    Once every five turns the user can roll the dice for an elemental attack. If the dice hits an odd number then flame body shall be used. Flame body allows the character in question to shift into a larger form of themselves. Which allows the user to use it's hooves to give off fire-based primal attacks such as punch, kick, scratch or tackle. This attack is for two turns and can only be done up to 2 times in a single battle.

    Demonic Aura
    Type: Instant
    Acquired: Demonic origin
    This passive ability does nothing but make her fire purple. When not used in fire based attacks it does not harm anyone, but Empaths and Rune Casters are able to sense it from a distance.

    Shapeshifting
    Type: Passive
    Acquired: Ferocity 5+ and Resilience 2+
    This allows the character to shapeshift(if into animals or different forms must be chosen by user). The maximum of forms used is 3.

    Switch Form
    Type: Active
    Cost: 35 Stamina
    Acquired: Shapeshifting(Passive)
    This allows her to shift into her larger or her pony form. Her normal form ( http://tinypic.com/view.php?pic=35je7a8&s=6 ) she can shapeshift in between her larger form ( http://tinypic.com/view.php?pic=xm030j&s=6 ) and her pony form ( http://tinypic.com/view.php?pic=4j0y7m&s=6 ) but in her pony form she can not switch into her larger form. She must shapeshift back into her normal form then on to her larger form, the same with her larger form. She can not shapeshift into her pony form in her larger form, only her normal form.

    Awards:
    - Steel Will

    Backstory:
    Emi is a demonic fox who lives in the everfree forest. She protects a shrine made by ponies who lived in the forest a long time before Princess Celestia came into power. She was a normal fox who lived inside the everfree forest at the time. Emi lived along side with the villagers due to them believing that the foxes are lucky to have around. Emi was considered part of that village, until timber wolves started to attack. They sacrificed Emi in a ancient ritual which allowed her to become the demonic fox she is today. Emi was killed in the ritual. Emi in her demonic form was born the night after. She is bond to protect the shrine, and her life force laid within a single cherry blossom branch that was given to her after her rebirth.

    Emi heard screams of fear and ran out the doors of the shrine. Emi took larger form almost admittedly and defended the villagers aganist the timber wolves. She was celebrated as a hero, and was given the flute by one of the children she had saved. The demonic fox was given her name that day as well, Emi, which means 'Beautiful Blessing'. The flute is her most prized possession to this day. A few hundred years later, the villagers had a visit from a pyromancer who swayed the opinions of the villagers about Emi and the shrine; now thinking the both of them were evil. They attacked Emi's home at the dead of the night. The children of the village protected Emi from their parents and neighbors. Allowing Emi to escape with her flute and cherry blossom branch.

    Emi now travels around Equestria, looking for a new home for herself.

    Inventory:
    - A small flute made from wood of the cherry blossom tree
    - A cherry blossom tree branch with purple flowers in bloom, it glows purple due to it being bonded it Emi's very essence, if it is harmed then Emi becomes seriously hurt.

    Other Notes:
    - Emi often travels in her pony form.
    - Emi's pony form, she is a unicorn.
    - She is kind to strangers and often helps those in need.
    - Emi can be hurt in battle but in order to give a life threatening injuries her cherry blossom branch must be harmed in some way.
    - Emi is not the kind of person(or pony) for battles and often stays away from violence.

    - Even though she was born a fox and eats meat, she has developed a omnivore diet over the years in order to survive without using too much of her stamina. Also because if she hunts in her larger form in her younger days of being a demonic fox; she couldn't control her fire powers, she burns her food into ash, and now who wants ash for lunch?
    - Her cutie mark is shown in her pony form, which is a small purple fire.(Much like the one she has on her hooves in her pony form)
     
    #138 Emi The Demon Fox, Mar 27, 2013
    Last edited: Mar 27, 2013
  19. NotWhatWeExpected

    NotWhatWeExpected Today is tomorrow New Zealand
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    Emi, there is a preset list of spells and abilities, along with classes. Fire Elementalist would probably fall under Mage/General Practitioner.

    Also, races are preset as well. Demonic Fox does not exist.

    Sorry, you're gonna have to agree with the destination if you're gonna hop on the train.
     
  20. Emi The Demon Fox

    Emi The Demon Fox Ever eventful!

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    Awww what?! .-.'
    I have to do all over again? -3-'
    *walks off to the corner to release my anger*
     

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