Black Raven, Curious Shinies Collector

Discussion in 'Character Sheets' started by Jaded Embers, Dec 4, 2013.

  1. Jaded Embers

    Jaded Embers Practically Part of the Site Itself

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    Name: Black Raven
    Gender: Female
    Age Group: Young Adult
    Race: Pegasus
    Class: Scavenger
    Cutie Mark: A red feather beneath a full moon.


    ~*•*~ Stats ~*•*~

    Health: (150) 175
    Stamina: (50) 75

    Resilience: (1) 2
    Ferocity: (8) 10
    Speed: (3) 4
    Awareness: (8) 9
    Creativity: (4) 6
    Willpower: (0) 1

    (O) Inventory (O)

    Battle Scythe: IQ4, +5 Damage, +3 Count

    -=+=- Skills & Spells -=+=-

    Picking the Bones
    Type: Passive
    Acquired: Scavenger Class
    Scavengers will often find more materials that smiths can use to make weapons and armor. They will also find bonus ammo for weapons when recovering them. Scavengers can often find usable materials off of any monster.


    Identify

    Type: Passive
    Acquired: Treasure Hunter Class
    This allows the owner of the skill to identify items on a roll of 2d12+Awareness. Successful identification tells of what the item does, and how much it is worth.

    Furious Charge
    Type: Active
    Cost: 5 Stamina
    Acquired: Berserker Class
    During a gallop-speed movement, this skill may be used to violently collide with an enemy. This allows the user to make a normal melee attack, but Speed is added to the roll.

    Gauge
    Type: Active
    Cost: 4 Stamina
    Count: 2
    Acquired: Scout Award
    Using this skill allows the user to gauge the difficulty level of the target. It will also allow the user to judge how wounded they are, and how tired they are.

    Spot
    Type: Passive
    Acquired: Scout Award
    This skill allows the user to make checks at any given time to notice secrets, traps, or anything generally interesting with the immediate area.

    Intimidate
    Type: Active
    Cost: 5 Stamina
    Count: 6
    Acquired: Deadly Award
    Used to intimidate characters and get your way. The user rolls 2d12+Ferocity, and the target rolls 2d12+Willpower. Outside of combat, the target will automatically submit to the user’s whims as well as they can.
    In combat, the target will be inflicted with Fear towards the target. This will not cause them to run away from the combat, but they will try to keep away from the user.

    Dual Strike
    Type: Active
    Cost: 5 Stamina
    Acquired: Deadly Award
    This skill is used with a normal attack to make a second attack immediately following it, at a penalty of -4 Ferocity. Usable once per normal attack.

    ~(☺)~ Achievements ~(☺)~
    Scout: 7 or more Awareness
    Reward: Gauge, Spot

    Deadly: 7 or more Ferocity
    Reward: Intimidate, Dual Strike

    Expert in Pain: Deal 25 or more damage in one hit.
    Reward: +2 Ferocity, +1 Speed, +1 Awareness

    Random Hero: Won a raffle through RNG?
    Reward: +1 Resilience, +2 Creativity, +1 Willpower, +25 Health, +25 Stamina
     
    #1 Jaded Embers, Dec 4, 2013
    Last edited: Jun 11, 2014
  2. Legion

    Legion Occasionally Seen
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    *approves the above character with seal of approved approval*
     
  3. Eight Star

    Eight Star The Old One
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    Congratulations, you have achieved:
    Random Hero!
    Rewards: +1 Resilience, +2 Creativity, +1 Willpower, +25 Health, +25 Stamina

    - - Auto Merge - -

    Also, your battle scythe is +5 damage and +3 count as a polearm. IQ4.
     
  4. Legion

    Legion Occasionally Seen
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    Well that was slightly random, but I guess then the name of the achievement fits...
     
  5. Eight Star

    Eight Star The Old One
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    She won a raffle. It was awarded by RNG.
     
  6. Jaded Embers

    Jaded Embers Practically Part of the Site Itself

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    Well, thank you...
     

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