Wraith Spider
Published by Eight Star in the blog Eight Star's Work Load. Views: 274
Now for the great grandfather of the Ghast Spider.
A spider which comes from the Realm of the Dead.
This is also a good example of how enemies get very scary later on.
The CR is a signifier of who can take them on. A CR 15 enemy should be a fair fight for a CR 15 character. A CR 15 boss, however, is a fair fight for a group of CR 12-15 characters.
Wraith Spider
“Oh! Lord of Death! Let us, your servants, fulfill your wishes so that you may be pleased tonight!
Let this sacrifice of 10 virgins sedate your carnal lust so that you may spare us from the wrath of your Wraiths tonight!
For you, oh glorious Sandro, we ask that you spare us for this act of subservience!”
The candles blew out in the sacrificial chamber, and the cultists stood in silence as the visage of death appeared before them.
“For your foolishness,” it began, “your souls are forfeit, and my messenger shall see your souls off to the Land of the Dead!”
- Ancient Book of Stories
Boss – CR = 15 (Counts as 30 for summoning spells.)
HP: 1000 WP: 500
MP: 2000 SP: 1000
Init: +36 Hit: +44
Dodge: +36 Block: ---
Def: 10/10 M.Def: 44/0
Death Blast: At the cost of 100 MP, the spider is able to make a Willpower Based attack to hit a target. If the attack hits, an explosion of dark purple magic deals 1d10*50+72 (Magic) Death Damage to the target, and auto-hits to deal half of that to everything within a 10’ radius. This takes up one spell-cast worth.
Spectral Silk: For the cost of 50 MP, the spider may summon thick spider silk around a target up to 60’ away. This will Entangle the target, unless the target is able to beat a Strength RC of 120. This counts as an attack action, and if the target it bound, the spider can then pull them towards it at 15’ a round on initiative zero. Multiple targets may be bound this way. If the target is under the effects of a mental condition, they cannot make the Strength RC check, and must beat the mental conditions first. Each round end that a target is Entangled, the Strength RC goes up by 10 points. This silk is physical, and can be cut by ally assistance. It has maximum AP equal to its current RC.
Devour: Once the Wraith Spider has a target bound in its webs and pulled to melee, it can make an attack to bite into it. This attack deals 20 points of Unblockable Damage to Max HP, Max WP, Max MP, and Current SP, and the target receives a 5 point Trained penalty to Endurance and Speed. The Wraith Spider is healed for 200 points of HP and MP each time it deals damage with this ability.
Death Circle: When threatened by opponents in melee, the Wraith Spider will use a cloud of death, which costs 200 MP and affects a 10’ Radius around it. Anyone in the radius can make a moving dodge (if they have the skill) roll at RC 140 to leave the cloud before taking damage. Anyone affected by the cloud takes 1d10*25+72 Death Damage.
Incapacitating Fear: On a free Glare attack, the spider is able to inflict Fear on a ranged target. To resist this, the target must beat a Willpower RC of 120. This may be performed as a free action once a turn. The Fear’s RC goes down by 5 points each turn the target is affected.
Shadow Miasma: When it is not the spider’s turn, it is surrounded by a miasma of shadows. These shadows conceal it as a Level 3 Hide would, and only targets in extended melee (1) range can make a check to spot the spider.
Deathly Surroundings: For the cost of 300(100) MP, the spider can turn any indoor surroundings into an illusionary nightmare for its opponents. Horrific scenes and details become seemingly real, and it can bend reality slightly to fit a new, larger size and field constraints. For every round beginning that an opponent is within these surroundings, they must make a check against a Fear RC 80.
Carapace: Being a spider, albeit a comparatively frail spider, it has a tougher than average exoskeleton.
Absolutely Mental: Unaffected by any mental affects.
Harbinger of Death: Only takes 25% damage from Death Damage.
Slippery: Unable to be Entangled, and automatically succeeds at escaping grabs when the escape is attempted on its turn.
Regenerating: Wraith Spiders heal 50 HP and 50 MP per round.
Control Undead: Wraith Spiders can attempt to wrest control of undead through a Willpower battle. They have a +88 bonus to this roll, from their deity’s support, (for a total of +132.)
Summon Wraith: For 500(50) MP, the Wraith Spider can create a wraith from the Realm of Death. This wraith appears the same as the more powerful version, but is not quite at the same level. Up to three may be summoned, and all act on the spider’s turn.
Lesser Wraith – Minion – CR = 6
HP: 500 WP: 250 Hit: +60 M.Def: 20/20
Un-Hittable: Since they are ethereal, the wraiths can only take damage from magic attacks not delivered by a weapon attack.
Death Blade: Wraiths swing blades of death in melee, dealing 2d12*5 Death Damage if they hit.
Wraith Spider Base Stats:
Str: 10 End: 10
Mag: 72 Will: 44
Spd: 36 Sth: 40
Per: 8 Kno: 20
Lesser Wraith Base Stats:
Str: 0 End: 0
Mag: 0 Will: 20
Spd: 12 Sth: 0
Per: 60 Kno: 0
Monstrous Lore:
Check 150: Wraith Spiders are exactly what the name implies. Necromantic harbingers of death summoned by the Lord of Death him/herself. These spiders have but only one intent; to kill those who oppose or anger their deity, and nothing shall stop them.
Should you be locked in battle with a Wraith Spider, and are unwilling to accept the inevitable death, then take heed. Life magic will not affect it, as it is not dead. Death magic will do little to it, as it is a messenger of death itself. Do not bring undead against it, for it takes command of them from those foolish enough to assault it with them.
Only a strong person with an iron will can face a wraith spider and stand a chance to defeat it, and getting into melee is truly the only way to have a chance at victory, if only a slim chance.
“I shall ferry your soul to the Land of the Dead,
Where your morals will be put to the test.
There your life shall be seen in red,
Before we put you to eternal rest.
I am the Shadow of Death,
I am the Wraith, the Messenger.” – Jade, the Jigoku Wraith
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