Amethyst Hive Guard

Discussion in 'OC Lists' started by Marain, Nov 1, 2013.

  1. Marain

    Marain sexy
    New Pony

    Joined:
    Feb 4, 2013
    Messages:
    185
    Bro hoofs Received:
    4
    Gender:
    Male
    Location:
    Under Down
    (( Needs Approval: All Equipment in this list currently is and was owned by Carson ))
    Amethyst Hive Guard

    Please do not post in this thread.
    Please allow this to be in order from what I have set it.
    Them be the rules..thank you


    This thread is the guard of the Amethyst Hive...
    Coming from the Hive that Cyanside controls.
    This thread is made so that the guard can gain some stats.
    The thread is a guide for me as well.

    Caption
    Carson

    Squad
    Leader Drone - Pacesetter -
    Guard Drone - The Runt - Runted -
    Guard Drone - The Juggernaut - Maniacal-
    Guard Drone - Heavy - Ample -
    Guard Drone - Scout - Sleuthhound -
    Guard Drone - Quickest - Lissome -
     
    #1 Marain, Nov 1, 2013
    Last edited: Nov 9, 2013
  2. Marain

    Marain sexy
    New Pony

    Joined:
    Feb 4, 2013
    Messages:
    185
    Bro hoofs Received:
    4
    Gender:
    Male
    Location:
    Under Down
    Carson Marain
    Fidelity

    Biology

    Stallion
    Pegasus
    Early 19 years (Looks around 23)

    Carson’s fur is a Dark Maroon colour (Burgundy) . His mane and tail are both Dark Blue with shades of even Darker Blue. His eye colour is a dark grey colour and he would stand about the same height as any other pony but his legs are just a bit longer.

    Carson's Cutie Mark is a metal shield behind a golden five point star.
    Symbolizing The Defense Of/Or Honor.

    Current:
    He has no feathers in both left and right wings.
    He has an X scar on his chest
    He has no tongue: But he has a device that creates a Spectral Tongue in the wearer's mouth.

    Stats:
    [TABLE="width: 500"]
    [TR]
    [TD="align: right"]Class:
    [/TD]
    [TD]Guard[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Health:
    [/TD]
    [TD]200[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Stamina:
    [/TD]
    [TD]75[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Resilience:
    [/TD]
    [TD]10[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Ferocity:
    [/TD]
    [TD]5[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Speed:
    [/TD]
    [TD]5 (3)[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Awareness:
    [/TD]
    [TD]5[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Creativity:
    [/TD]
    [TD]2 (3)[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Will:
    [/TD]
    [TD]5 (8)[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Mark:
    [/TD]
    [TD]Loyalty/Honour[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [/TABLE]

    [TABLE="width: 500"]
    [TR]
    [TD][/TD]
    [TD]Base
    [/TD]
    [TD]Race[/TD]
    [TD]Achieve[/TD]
    [TD]Items[/TD]
    [TD]Total[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Health:
    [/TD]
    [TD]125[/TD]
    [TD][/TD]
    [TD]75[/TD]
    [TD][/TD]
    [TD]200[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Stamina:[/TD]
    [TD]75[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Resilience:[/TD]
    [TD]8[/TD]
    [TD][/TD]
    [TD]2[/TD]
    [TD][/TD]
    [TD]10[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Ferocity:[/TD]
    [TD]3[/TD]
    [TD][/TD]
    [TD]2[/TD]
    [TD][/TD]
    [TD]5[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Speed:
    [/TD]
    [TD]1[/TD]
    [TD]3[/TD]
    [TD]1[/TD]
    [TD]-2[/TD]
    [TD]5 (3)[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Awareness:[/TD]
    [TD]2[/TD]
    [TD]2[/TD]
    [TD]1[/TD]
    [TD][/TD]
    [TD]5[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Creativity[/TD]
    [TD]-[/TD]
    [TD]1[/TD]
    [TD]1[/TD]
    [TD]+1[/TD]
    [TD]2 (3)[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Will:[/TD]
    [TD]4[/TD]
    [TD][/TD]
    [TD]1[/TD]
    [TD]+2 +1[/TD]
    [TD]5 (8)[/TD]
    [/TR]
    [/TABLE]
    Skills:

    Earthquake Slam
    12 Stamina, Attack
    As long as their attack hits, the user deals their Ferocity as damage to a 5’ radius including the target and all those in melee of the target. The user is unaffected by the damage


    Iron Pony

    Type: Passive
    Acquired: Guard Class
    The owner of the skill gains +1 Resilience for every enemy facing him or her in melee combat.

    Protect
    Type: Active
    Cost: 4 Stamina
    Acquired: Guard Class
    Usable when an adjacent ally is under attack. The user is able to make that one-space movement and push their ally out of the way, then becoming the enemy’s target and making the defensive roll instead.

    Guard Duty
    Type: Passive
    Acquired: Guard Class
    During rest periods, a guard can stay up and keep watch without losing any stamina due to lack of sleep. A guard may miss up to two consecutive rest periods. After that, they must rest, or face sleep depravity penalties.

    Toughness:
    Type: Passive
    Acquired: Beefy! Award
    Once per turn, the user can re-roll one of their d12 used during a Resilience-based check.
    Achievements:

    Beefy award 7 or more Resilience
    Reward: Toughness skill, +25 Health


    Unlucky: Get two double one results within a five-turn span.
    Reward: +1 Resilience, +1 Willpower, +25 Health

    Expert in Pain: Deal 25 or more damage in one hit.
    Reward: +2 Ferocity, +1 Speed, +1 Awareness

    Team Guard: Take 100 points of damage while using the Protect skill in one combat.
    Reward: Using the Protect skill is free, and inspires the ally being guarded, restoring 5 points of Stamina. +1 Resilience, +1 Creativity, +25 Health
    Inventory:
    Weapons: Can only use/hold one at a time.


    Mace
    Level 7 mace
    +1 count
    +6 damage
    Amour: Can only use/wear one at a time.

    Scale Amour
    Level 7 Scale Amour
    -2 Speed
    +7 Defense.
    Full body suit
    Robes: Can only use/wear one at a time.

    Necromancer Robes
    +2 will, +1 creativity, and 1/3 chance to completely absorb an absolution spell when hit.

    Armlet of the Spectral Tongue
    +1 Willpower, Creates a Spectral Tongue in the wearer's mouth, replacing all of the capabilities of their previous tongue.
    Worn on right foreleg.
    3 apples ( regain 10 hp and 15 stamina )
    100 bits
    1 Cloth
    History
    Carson hasn’t had joy in his past. He was adopted by two business ponies that had no time for him. He has never seen or heard from his biological parents and probably never will.
    His mother was a Unicorn and (what he thinks) his farther was a Pegasus.

    [This is found in Carson's bag (the one under the bed)]
    [​IMG]
    [This is Carson's Birth Certificate]
    [The rest has been ripped off]
    [there were details about the mother on the page but there were no details about the farther]

    He did well in school, well when you have all the time in the world to yourself, you tend to work. But he was teased, not just because most of the time he was ‘better’ then the rest but because all through his live he has had a limp wing. The feathers in his left wing would fall out easily and this affected his chances of flying. He has become custom to the ground and hardly ever uses them. Sometimes he uses them as ‘arms’ to hold large objects on his back.

    He has a stutter, this is either an nervous situation or another disability. All through his life he has stuttered when he spoke to others but just after meeting a few ponies that ‘cared’ for him he started to ‘slow down’.
    Carson is quite shy and wouldn’t really talk ‘to’ another pony but after meeting ponies like Cerulian and Cyanside that actually cared for him he started to become happy and look differently on his life. BUT.

    [There is more to his past that you don’t know about…but it will all be explained when he tells…or if something made him]

    The Current Events

    Carson has nearly lost it all. His wings have been stripped from their feathers and his chest has an X scar on it. He has lost ability to speak but this hasn’t stopped him from using a small book with prewritten text inside it (He also has a pencil). He has started to speak to Cyan with this gem that allows anypony to touch and start speaking to her in their thoughts. But the user needs training and there was a point where Cyan was hearing all his thoughts but Carson is getting the hang of it, by moaning what he was to think. (There are some other problems when if
    Cyan was to speak to him in ‘minds’ it would start to trigger off and he would start thinking.)
    At the moment Cyan has got him staying in her house for the time being. Both Cerulian and Cyanside care for him, after what has happened to him.

    He is in love with Cerulian and has the needs to serve Cyanside and her hive.

    He has a personal life and a (you could say a work life). Both are completely opposite from one another...You (as any other pony) wouldn't really see Carson's fun side. After being show that somepony cares for him and wants to start a family he has opened up, and very quickly to that pony...but when it comes to him; meeting new ponies, working for the hive or even in a room with other ponies in general, he would act if there had been no change...as if he was the quiet, unhappy, guard that Carson is meant to be...but that doesn't stop him from giving a light kiss on the cheek when he sees his love.

    After the last few months Carson and many others from the hive were dispatched to castle just inside the whitetail woods (( see GreyBolt for more information )). Though it was in that few months Carson was informed that he was in fact a Caption of the Hive's guard. So what has he done over the few months...well he has spent most of his time training six drones to become the main and high guard of the Amethyst Hive. However, there was one drone that Carson saw who needed some attention, the runt of the group/litter or whatever you want to call it. Carson sorta favored him, mainly because the drone reminded him of himself, though it wasn't long until the others knew Carson was giving the runt extra and different training.

    Carson slowly turned into what he had ran away from, his mind slowly becoming uncontrolled of the power he had over most in the hive. His head filled of ideas and he believes everything is out there to attack the hive or anypony within. He even kind of kidnapped a friend of Ice Wind's in the process. Though it wasn't long until Cerulian told him of what he had become, telling him that he had changed from the shy, silent and lonely stallion into a pony she feared. Carson didn't know what to do. His thoughts leading onto another as he knew the only way to make Cerulian happy was to force himself to forget what made him screw up.

    So now Carson is back (mentally) to who he was before he had left Ponyville, though he is more scared of the outside world as he remembers things that he had forced himself to forget over the year. However, even though everypony else sees him with his Cutie Mark, Carson had asked Cyanside to force him to forget he was ever a guard or caption, making himself think he was still a black flank.
     
    #2 Marain, Nov 1, 2013
    Last edited: Jan 22, 2014
  3. Marain

    Marain sexy
    New Pony

    Joined:
    Feb 4, 2013
    Messages:
    185
    Bro hoofs Received:
    4
    Gender:
    Male
    Location:
    Under Down
    Leader Drone

    Leader Drone
    Name: Pacesetter
    Squad I

    Biology

    Drone
    Changeling
    Five months old (in age).

    As all changelings The Leader Drone has a think black hide all across his body. A frill along the back of his neck and some antennae for ears.

    Current:
    He has no changes to his hide: Only light makings such as bruises that may have occurred during training.

    Stats:
    [TABLE]
    [TR]
    [TD="align: right"]Class:
    [/TD]
    [TD]Warlord[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Health:
    [/TD]
    [TD]150
    [/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Stamina:
    [/TD]
    [TD]75[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Resilience:
    [/TD]
    [TD]8[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Ferocity:
    [/TD]
    [TD]8[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Speed:
    [/TD]
    [TD]1[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Awareness:
    [/TD]
    [TD]1[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Creativity:
    [/TD]
    [TD]2 [/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Will:
    [/TD]
    [TD]4[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Mark:
    [/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [/TABLE]


    [TABLE="width: 500"]
    [TR]
    [TD][/TD]
    [TD]Base
    [/TD]
    [TD]Race[/TD]
    [TD]Achieve[/TD]
    [TD]Items[/TD]
    [TD]Total[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Health:
    [/TD]
    [TD]125[/TD]
    [TD][/TD]
    [TD]+25
    [/TD]
    [TD][/TD]
    [TD]150
    [/TD]
    [/TR]
    [TR]
    [TD="align: right"]Stamina:[/TD]
    [TD]75[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]75[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Resilience:[/TD]
    [TD]8[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]8[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Ferocity:[/TD]
    [TD]8[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]8[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Speed:
    [/TD]
    [TD]1[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]1[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Awareness:[/TD]
    [TD]1[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]1[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Creativity[/TD]
    [TD][/TD]
    [TD]+2[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]2[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Will:[/TD]
    [TD][/TD]
    [TD]+4[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]4[/TD]
    [/TR]
    [/TABLE]
    Skills:


    Triumphant Cry
    Type: Instant
    Cost: 10 Stamina
    Acquired: Warlord Class
    Usable at the beginning of the turn. This skill increases each ally’s offensive rolls by +2 until the end of their turn. This also affects the user.

    Front Lines Leader: Use Triumphant Cry at least 5 turns in a row with at least 4 allies in your party.
    Reward: Triumphant Cry now increases the Count of affected allies by 4. +1 Combat Skill, +1 Resilience, +1 Creativity


    Iron Pony

    Type: Passive
    Acquired: Guard Class
    The owner of the skill gains +1 Resilience for every enemy facing him or her in melee combat.

    Ferocious Yell
    Type: Instant
    Cost: 10 Stamina
    Acquired: Berserker Class
    Able to be used once every turn. The user rolls 2d12+Ferocity. Any non-ally within hearing distance rolls 2d12+Willpower. If they roll lower than the user, then they lose 2 points of Resilience and Willpower until the end of their next turn.


    Intimidate
    Type: Active
    Cost: 5 Stamina
    Count: 6
    Acquired: Deadly Award
    ​Used to intimidate characters and get your way. The user rolls 2d12+Ferocity, and the target rolls 2d12+Willpower. Outside of combat, the target will automatically submit to the user’s whims as well as they can.
    In combat, the target will be inflicted with Fear towards the target. This will not cause them to run away from the combat, but they will try to keep away from the user.


    Dual Strike
    Type: Active
    Cost: 5 Stamina
    Acquired: Deadly Award
    ​This skill can be used after a normal attack to make a second attack immediately following it, at a penalty of -4 Ferocity. Usable once per normal attack.


    Toughness:

    Type: Passive
    Acquired: Beefy! Award
    Once per turn, the user can re-roll one of their d12 used during a Resilience-based check.
    Achievements:

    Beefy!: 7 or more Resilience
    Reward: Toughness skill, +25 Health

    Deadly: 7 or more Ferocity
    Reward: Intimidate skill, Dual Strike skill
    Inventory:
    Weapons: Can only use/hold one at a time.

    None Equipped
    Amour: Can only use/wear one at a time.


    None Equipped
    Robes: Can only use/wear one at a time.

    None Equipped



    0 bits
    History
    Hardly anything special is known about the Leader Drone. However it seems he was either nominated or decided to become the leader of his group.
    Anyway it was an afternoon when Siren took Carson to the Hive's Castle (she was asked so by Cyanside). However, Carson didn't choose he allowed the drones to choose for themselves. Then Stepped forward was six drones who seemed to be in a small group (Maybe it was their litter?). Though Carson ordered the six drones to rest, making sure they would have enough energy when he came back.

    The Leader Drone is well...the leader. He, like the others, are there to serve the Queen. The Leader drone is the voice of the squad, keeping the group together if anything went wrong. Even if Carson became a little unstable again. (Gud I suck at History)

    The Leader drone has the ability to fly, use Changeling magic and run/walk with ease.
    He has been trained to use basic weapons and light armor.
    However, he lacks in his reading and writing skills and may have the slight misjudge when coming across a random stranger.
     
    #3 Marain, Nov 9, 2013
    Last edited: Nov 9, 2013
  4. Marain

    Marain sexy
    New Pony

    Joined:
    Feb 4, 2013
    Messages:
    185
    Bro hoofs Received:
    4
    Gender:
    Male
    Location:
    Under Down
    Guard Drone
    (The Runt)
    Name: Runted
    Squad I

    Biology

    Drone
    Changeling
    Five months old (in age).

    As all changelings The Guard Drone's have a think black hide all across their body. A frill along the back of his neck and some antennae for ears.

    Current:
    He has no changes to his hide: Only light makings such as bruises that may have occurred during training.
    He cannot use Changeling magic and fly. He has been titled by the other drones in his squad as "The Runt"

    Stats:
    [TABLE]
    [TR]
    [TD="align: right"]Class:
    [/TD]
    [TD]Guard[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Health:
    [/TD]
    [TD]150
    [/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Stamina:
    [/TD]
    [TD]75[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Resilience:
    [/TD]
    [TD]8[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Ferocity:
    [/TD]
    [TD]2[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Speed:
    [/TD]
    [TD]1[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Awareness:
    [/TD]
    [TD]4[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Creativity:
    [/TD]
    [TD]5[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Will:
    [/TD]
    [TD]4[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Mark:
    [/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [/TABLE]


    [TABLE="width: 500"]
    [TR]
    [TD][/TD]
    [TD]Base
    [/TD]
    [TD]Race[/TD]
    [TD]Achieve[/TD]
    [TD]Items[/TD]
    [TD]Total[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Health:
    [/TD]
    [TD]125[/TD]
    [TD][/TD]
    [TD]+25
    [/TD]
    [TD][/TD]
    [TD]150
    [/TD]
    [/TR]
    [TR]
    [TD="align: right"]Stamina:[/TD]
    [TD]75[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]75[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Resilience:[/TD]
    [TD]8[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]8[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Ferocity:[/TD]
    [TD]2[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]2[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Speed:
    [/TD]
    [TD]1[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]1[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Awareness:[/TD]
    [TD]4[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]4[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Creativity[/TD]
    [TD]3[/TD]
    [TD]+2[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]5[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Will:[/TD]
    [TD][/TD]
    [TD]+4[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]4[/TD]
    [/TR]
    [/TABLE]
    Skills:

    Iron Pony
    Type: Passive
    Acquired: Guard Class
    The owner of the skill gains +1 Resilience for every enemy facing him or her in melee combat.

    Protect
    Type: Active
    Cost: 4 Stamina
    Acquired: Guard Class
    Usable when an adjacent ally is under attack. The user is able to make that one-space movement and push their ally out of the way, then becoming the enemy’s target and making the defensive roll instead.

    Guard Duty
    Type: Passive
    Acquired: Guard Class
    During rest periods, a guard can stay up and keep watch without losing any stamina due to lack of sleep. A guard may miss up to two consecutive rest periods. After that, they must rest, or face sleep depravity penalties.


    Toughness:
    Type: Passive
    Acquired: Beefy! Award
    Once per turn, the user can re-roll one of their d12 used during a Resilience-based check.

    Achievements:
    Beefy!: 7 or more Resilience
    Reward: Toughness skill, +25 Health
    Inventory:
    Weapons: Can only use/hold one at a time.

    None Equipped
    Amour: Can only use/wear one at a time.


    Wight’s amour
    Wights wear fearful black armor which surrounds them and reduces damage by 4 points. Worn by the living, it reduces Speed by 2.
    -4 Oncoming damage
    -2 Speed while worn
    Robes: Can only use/wear one at a time.

    None Equipped



    0 bits
    History
    Hardly anything special is known about The Runt. However, his disabilities draw him back, lower than the other drones in his group.
    Anyway it was an afternoon when Siren took Carson to the Hive's Castle (she was asked so by Cyanside). However, Carson didn't choose he allowed the drones to choose for themselves. Then Stepped forward was six drones who seemed to be in a small group (Maybe it was their litter?). Though Carson ordered the six drones to rest, making sure they would have enough energy when he came back.

    Carson saw The Runt, and how he was mistreated by the others. The Runt's lack in fighting and other main skills showed Carson that he wasn't meant to fight. However, The Runt shows his loyalty towards Carson, really wanting to be part of the guard. So Carson sat down and taught him a few reading and writing skills (note that Carson has tried to teach the other drones with this, like a six pony class room). Though it wasn't long until the other drones noticed that Carson was giving The Runt special treatment.
    He even called him Runted one day.
    Carson helped Runted to be...well like Carson. However, Runted lacked in his fighting skills though excelled in his defending skills.

    The Runt has not the ability to fly or use Changeling magic, though he can and run/walk with ease.
    He has been trained to use basic weapons and light armor.
    He excels in reading and writing skills and is enforced to do judge whenever Carson isn't around.
    The Runt was also placed as the planner or the tactic leader. Coming up with a few great plans back when Carson was training the drones, The Runt showed his knowledge in instant ideas.
     
    #4 Marain, Nov 9, 2013
    Last edited: Nov 9, 2013
  5. Marain

    Marain sexy
    New Pony

    Joined:
    Feb 4, 2013
    Messages:
    185
    Bro hoofs Received:
    4
    Gender:
    Male
    Location:
    Under Down
    Guard Drone
    Maniacal
    Squad I

    Biology

    Drone
    Changeling
    Five months old (in age).

    As all changelings The Guard Drone's have a think black hide all across their body. A frill along the back of his neck and some antennae for ears.

    Current:
    He has no changes to his hide: Only light makings such as bruises that may have occurred during training.
    He has one large scar across the left side of his body. An event in training that caused him to break a few things.

    Stats:
    [TABLE]
    [TR]
    [TD="align: right"]Class:
    [/TD]
    [TD]Juggernaut [/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Health:
    [/TD]
    [TD]125[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Stamina:
    [/TD]
    [TD]75[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Resilience:
    [/TD]
    [TD]5[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Ferocity:
    [/TD]
    [TD]6[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Speed:
    [/TD]
    [TD]6[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Awareness:
    [/TD]
    [TD]1[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Creativity:
    [/TD]
    [TD]2 [/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Will:
    [/TD]
    [TD]4[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Mark:
    [/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [/TABLE]


    [TABLE="width: 500"]
    [TR]
    [TD][/TD]
    [TD]Base
    [/TD]
    [TD]Race[/TD]
    [TD]Achieve[/TD]
    [TD]Items[/TD]
    [TD]Total[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Health:
    [/TD]
    [TD]125[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]125[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Stamina:[/TD]
    [TD]75[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]75[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Resilience:[/TD]
    [TD]5[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]5[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Ferocity:[/TD]
    [TD]6[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]6[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Speed:
    [/TD]
    [TD]6[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]6[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Awareness:[/TD]
    [TD]1[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]1[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Creativity[/TD]
    [TD][/TD]
    [TD]+2[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]2[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Will:[/TD]
    [TD][/TD]
    [TD]+4[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]4[/TD]
    [/TR]
    [/TABLE]
    Skills:


    Over-Bearing
    Type: Passive
    Acquired: Juggernaut
    With each consecutive hit on a single target, the owner of this skill gains +2 to their next roll to attack. This skill resets when an attack misses, or the target changes.

    Unstoppable Force: As a Juggernaut, reach a +10 bonus with Over-Bearing.
    Rewards: Over-Bearing no longer resets when changing targets. +25 Health, +1 Ferocity, +1 Creativity

    Furious Charge
    Type: Active
    Cost: 5 Stamina
    Acquired: Berserker Class
    During a gallop-speed movement, this skill may be used to violently collide with an enemy. This allows the user to make a normal melee attack, but Speed is added to the roll.

    Endurance Racer

    Type: Passive

    Acquired: Bolter Class

    A bolter does not need to make Resilience checks while running until they have been in gallop-speed for at least 3 consecutive rounds.

    Achievements:
    Inventory:
    Weapons: Can only use/hold one at a time.

    Practice Axe
    +2 Damage
    +1 count
    Amour: Can only use/wear one at a time.


    None Equipped
    Robes: Can only use/wear one at a time.

    None Equipped



    0 bits
    History
    Hardly anything special is known about the Guard Drone Maniacal. However, he showed his skill in running/chasing down and tackling others to the ground in training.
    Anyway it was an afternoon when Siren took Carson to the Hive's Castle (she was asked so by Cyanside). However, Carson didn't choose he allowed the drones to choose for themselves. Then Stepped forward was six drones who seemed to be in a small group (Maybe it was their litter?). Though Carson ordered the six drones to rest, making sure they would have enough energy when he came back.

    Maniacal is known for his reckless behavior whenever another annoys him to his ease. Carson was able to control this in the drone, directing the anger towards something that would be a possible retreat-er. Maniacal was given his title in the destructive way he captured the most agile drone in the squad.

    The Guard Drone has the ability to fly, use Changeling magic and run/walk with ease.
    He has been trained to use basic weapons and light armor.
    However, he lacks in his reading and writing skills and may have the slight misjudge when coming across a random stranger.
    He is known for barging though walls and cooperative work with the scout.
     
    #5 Marain, Nov 9, 2013
    Last edited: Nov 9, 2013
  6. Marain

    Marain sexy
    New Pony

    Joined:
    Feb 4, 2013
    Messages:
    185
    Bro hoofs Received:
    4
    Gender:
    Male
    Location:
    Under Down
    Guard Drone
    Name: Ample
    Squad I

    Biology

    Drone
    Changeling
    Five months old (in age).

    As all changelings The Guard Drone's have a think black hide all across their body. A frill along the back of his neck and some antennae for ears.

    Current:
    He has no changes to his hide: Only light makings such as bruises that may have occurred during training.
    He has an enlarged body, not fat but a larger build than the other drones.

    Stats:
    [TABLE]
    [TR]
    [TD="align: right"]Class:
    [/TD]
    [TD]Kight[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Health:
    [/TD]
    [TD]150[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Stamina:
    [/TD]
    [TD]75[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Resilience:
    [/TD]
    [TD]8[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Ferocity:
    [/TD]
    [TD]8[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Speed:
    [/TD]
    [TD]3[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Awareness:
    [/TD]
    [TD]3[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Creativity:
    [/TD]
    [TD]2 [/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Will:
    [/TD]
    [TD]4[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Mark:
    [/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [/TABLE]


    [TABLE="width: 500"]
    [TR]
    [TD][/TD]
    [TD]Base
    [/TD]
    [TD]Race[/TD]
    [TD]Achieve[/TD]
    [TD]Items[/TD]
    [TD]Total[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Health:
    [/TD]
    [TD]125[/TD]
    [TD][/TD]
    [TD]+25[/TD]
    [TD][/TD]
    [TD]150[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Stamina:[/TD]
    [TD]75[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]75[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Resilience:[/TD]
    [TD]8[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]8[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Ferocity:[/TD]
    [TD]6[/TD]
    [TD]+2[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]8[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Speed:
    [/TD]
    [TD]2[/TD]
    [TD]+1[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]3[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Awareness:[/TD]
    [TD]2[/TD]
    [TD]+1[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]3[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Creativity[/TD]
    [TD][/TD]
    [TD]+2[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]2[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Will:[/TD]
    [TD][/TD]
    [TD]+4[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]4[/TD]
    [/TR]
    [/TABLE]
    Skills:


    Resolute Sign of the Banner
    Type: Active
    Cost: 10 Stamina
    Count: 2
    Acquired: Knight Class
    When used, the knight holds up their symbol of house or estate and encourages nearby allies, restoring their Stamina by 4, and reducing all damage they take by 4 while not their turn. The max range for this skill is 40’. This effect lasts until the beginning of the Knight’s next turn. If used during the previous turn, this skill becomes an instant.


    Iron Pony

    Type: Passive
    Acquired: Guard Class
    The owner of the skill gains +1 Resilience for every enemy facing him or her in melee combat.

    Power Strike
    Type: Active

    Cost: 4 Stamina

    Acquired: Warrior Class

    Declared before an attack is rolled in melee. If the attack succeeds, the user may add another 1d12 to the damage. This additional damage also hurts the target’s Stamina.

    Intimidate
    Type: Active
    Cost: 5 Stamina
    Count: 6
    Acquired: Deadly Award
    ​Used to intimidate characters and get your way. The user rolls 2d12+Ferocity, and the target rolls 2d12+Willpower. Outside of combat, the target will automatically submit to the user’s whims as well as they can.
    In combat, the target will be inflicted with Fear towards the target. This will not cause them to run away from the combat, but they will try to keep away from the user.


    Dual Strike
    Type: Active
    Cost: 5 Stamina
    Acquired: Deadly Award
    ​This skill can be used after a normal attack to make a second attack immediately following it, at a penalty of -4 Ferocity. Usable once per normal attack.

    Toughness:
    Type: Passive
    Acquired: Beefy! Award
    Once per turn, the user can re-roll one of their d12 used during a Resilience-based check.

    Achievements:
    Expert in Pain: Deal 25 or more damage in one hit.
    Reward: +2 Ferocity, +1 Speed, +1 Awareness

    Beefy!: 7 or more Resilience
    Reward: Toughness skill, +25 Health

    Deadly: 7 or more Ferocity
    Reward: Intimidate skill, Dual Strike skill
    Inventory:
    Weapons: Can only use/hold one at a time.

    None Equipped
    Amour: Can only use/wear one at a time.


    None Equipped
    Robes: Can only use/wear one at a time.

    None Equipped

    Has these starched in a saddle bag

    Lost Seeker's hoofguards +disable device +1 awareness
    Lost Bolter's amulet +1 speed +Endurance racing.
    Lost priests leggings +10 stamina +1 willpower

    0 bits
    History
    Hardly anything special is known about the Guard Drone Ample. However His large build and tendency to pull or carry heavy objects has made him the heavy of the group.
    Anyway it was an afternoon when Siren took Carson to the Hive's Castle (she was asked so by Cyanside). However, Carson didn't choose he allowed the drones to choose for themselves. Then Stepped forward was six drones who seemed to be in a small group (Maybe it was their litter?). Though Carson ordered the six drones to rest, making sure they would have enough energy when he came back.

    The Guard Drone Ample is known for his ability to drag and pull. If there was a pony who needed to be dragged along or was injured he would be the one to carry them. Though he was set to focus on training where he may become the only drone left. Or the only drone set out onto a mission.

    The Guard Drone Ample has the ability to fly, use Changeling magic and run/walk with ease.
    He has been trained to use basic weapons and light armor.
    However, he has sound knowledge in his reading and writing skills and maybe able to judge a pony from his looks.
     
    #6 Marain, Nov 9, 2013
    Last edited: Nov 9, 2013
  7. Marain

    Marain sexy
    New Pony

    Joined:
    Feb 4, 2013
    Messages:
    185
    Bro hoofs Received:
    4
    Gender:
    Male
    Location:
    Under Down
    Guard Drone
    Name: Sleuthhound
    Squad I

    Biology

    Drone
    Changeling
    Five months old (in age).


    As all changelings The Guard Drone's have a think black hide all across their body. A frill along the back of his neck and some antennae for ears.

    Current:
    He has no changes to his hide: Only light makings such as bruises that may have occurred during training.

    Stats:
    [TABLE]
    [TR]
    [TD="align: right"]Class:
    [/TD]
    [TD]Scout
    [/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Health:
    [/TD]
    [TD]100
    [/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Stamina:
    [/TD]
    [TD]100
    [/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Resilience:
    [/TD]
    [TD]3
    [/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Ferocity:
    [/TD]
    [TD]3
    [/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Speed:
    [/TD]
    [TD]6
    [/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Awareness:
    [/TD]
    [TD]6
    [/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Creativity:
    [/TD]
    [TD]2
    [/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Will:
    [/TD]
    [TD]4[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Mark:
    [/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [/TABLE]


    [TABLE="width: 500"]
    [TR]
    [TD][/TD]
    [TD]Base
    [/TD]
    [TD]Race[/TD]
    [TD]Achieve[/TD]
    [TD]Items[/TD]
    [TD]Total[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Health:
    [/TD]
    [TD]125[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]175[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Stamina:[/TD]
    [TD]75[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]75[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Resilience:[/TD]
    [TD]3
    [/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]3
    [/TD]
    [/TR]
    [TR]
    [TD="align: right"]Ferocity:[/TD]
    [TD]3
    [/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]3
    [/TD]
    [/TR]
    [TR]
    [TD="align: right"]Speed:
    [/TD]
    [TD]6
    [/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]6
    [/TD]
    [/TR]
    [TR]
    [TD="align: right"]Awareness:[/TD]
    [TD]6
    [/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]6
    [/TD]
    [/TR]
    [TR]
    [TD="align: right"]Creativity[/TD]
    [TD][/TD]
    [TD]+2[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]2[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Will:[/TD]
    [TD][/TD]
    [TD]+4[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]4[/TD]
    [/TR]
    [/TABLE]
    Skills:
    Spot Hidden
    Type: Passive

    Acquired: Scout Class

    The scout automatically gains +4 to spotting anything that has been hidden by somepony else.

    This includes hidden characters, objects, traps, etc. This does not automatically give them their awareness stat as a bonus, which requires Spot.


    Lay in Wait

    Type: Active

    Cost: 4 Stamina

    Acquired: Scout Class

    Hides the scout, who makes a 2d12+Creativity check. This skill only works if nobody is actually looking at the scout at the time. To be spotted by another character, the other character has to beat the scout’s initial roll.

    If somepony passes close by, or looks for the scout at a distance, they may roll 2d12.

    If somepony looking for the scout passes close by, or has Spot and is looking for the scout, they may roll 2d12+Awareness.

    If the scout makes an action against a pony who is nearby and has not spotted the scout, they do not get a defensive roll.

    If the scout makes an action against a pony at range who has not spotted them, then the stat that would normally be used for the target’s defensive roll will be the target number for the scout.


    Danger Sense

    Type: Passive

    Acquired: Scout Class

    While the scout is not in the company of allies, they are extra-aware of their surroundings. This allows them to spot enemies at a greater distance, and in a way “sense” where they are coming from. This won’t help for noiseless traps and the like, though.

    However, this does allow the scout the timing needed to spot a good place to hide and Lay in Wait.

    Achievements:
    Inventory:
    Weapons: Can only use/hold one at a time.

    None Equipped
    Amour: Can only use/wear one at a time.


    None Equipped
    Robes: Can only use/wear one at a time.

    None Equipped



    0 bits
    History
    Hardly anything special is known about the Guard Drone Sleuthhound. However he was noticed by his increased skill in hiding and tracking rather than fighting and defending.
    Anyway it was an afternoon when Siren took Carson to the Hive's Castle (she was asked so by Cyanside). However, Carson didn't choose he allowed the drones to choose for themselves. Then Stepped forward was six drones who seemed to be in a small group (Maybe it was their litter?). Though Carson ordered the six drones to rest, making sure they would have enough energy when he came back.

    Sleuthhound is placed before the group in missions. Or even just after the mission is completed, he would scout out for anything the group has missed.

    The Guard Drone Sleuthhound has the ability to fly, use Changeling magic and run/walk with ease.
    He has been trained to use basic weapons and light armor.
    However, he has a sound knowledge in his reading and writing skills and has the right judgement who and who isn't a threat to the squad.
    He has been known to work well with the Juggernaut of the group, locating/selecting and directing the other drone to a target.
     
  8. Marain

    Marain sexy
    New Pony

    Joined:
    Feb 4, 2013
    Messages:
    185
    Bro hoofs Received:
    4
    Gender:
    Male
    Location:
    Under Down
    Guard Drone
    Name: Lissome
    Squad I

    Biology

    Drone
    Changeling
    Five months old (in age).

    As all changelings The Guard Drone's have a think black hide all across their body. A frill along the back of his neck and some antennae for ears.

    Current:
    He has no changes to his hide: He is light in weight though. His body a lighter build than most changelings.

    Stats:
    [TABLE]
    [TR]
    [TD="align: right"]Class:
    [/TD]
    [TD]Speedster[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Health:
    [/TD]
    [TD]50[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Stamina:
    [/TD]
    [TD]150[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Resilience:
    [/TD]
    [TD]1[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Ferocity:
    [/TD]
    [TD]6[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Speed:
    [/TD]
    [TD]8[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Awareness:
    [/TD]
    [TD]3[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Creativity:
    [/TD]
    [TD]2 [/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Will:
    [/TD]
    [TD]4[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [TR]
    [TD="align: right"]Mark:
    [/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [/TR]
    [/TABLE]


    [TABLE="width: 500"]
    [TR]
    [TD][/TD]
    [TD]Base
    [/TD]
    [TD]Race[/TD]
    [TD]Achieve[/TD]
    [TD]Items[/TD]
    [TD]Total[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Health:
    [/TD]
    [TD]50[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]50[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Stamina:[/TD]
    [TD]150[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]150[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Resilience:[/TD]
    [TD]1[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]1[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Ferocity:[/TD]
    [TD]6[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]6[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Speed:
    [/TD]
    [TD]8[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]8[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Awareness:[/TD]
    [TD]3[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]3[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Creativity[/TD]
    [TD][/TD]
    [TD]+2[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]2[/TD]
    [/TR]
    [TR]
    [TD="align: right"]Will:[/TD]
    [TD][/TD]
    [TD]+4[/TD]
    [TD][/TD]
    [TD][/TD]
    [TD]4[/TD]
    [/TR]
    [/TABLE]
    Skills:


    Backing Dodge
    Type: Passive
    Acquired: Speedster Class
    Whenever defending against an attack, the owner may use Speed instead of Resilience. As long as they succeed, they will be forced into a 5’ move away from the enemy.
    If they fail their roll, no Resilience is applied to reduce the damage dealt.

    Full Throttle
    Type: Passive
    Acquired: Speedster Class
    When in galloping-speed, the user is able to transition up into Full Throttle speed, moving their modifier up to *3. They must still transition back down to gallop speed before they can stop.

    Acrobatic Run
    Type: Passive
    Acquired: Speedster Class
    During galloping-speed, the owner of this skill is able to react and use non-attack active skills.


    Dual Strike
    Type: Active
    Cost: 5 Stamina
    Acquired: Deadly Award
    This skill is used with a normal attack to make a second attack immediately
    following it, at a penalty of -4 Ferocity. Usable once per normal attack

    Dash
    Type: Active
    Cost: 4 Stamina
    Acquired: Racer Award
    Allows the user to make a gallop-speed movement from a full stop.
    This doesn’t mean they can make a full stop from a gallop. During
    combat, the user can’t make any actions before a Dash.

    Achievements:

    Racer: 7 or more Speed
    Reward: Dash skill, Go For It skill
    Inventory:
    Weapons: Can only use/hold one at a time.

    None Equipped
    Amour: Can only use/wear one at a time.


    None Equipped
    Robes: Can only use/wear one at a time.

    None Equipped



    0 bits
    History
    Hardly anything special is known about the Guard Drone Lissome. However he showed his skills in evading, dodging and speed in training. Becoming the main out-flanker or back up the squad needs.
    Anyway it was an afternoon when Siren took Carson to the Hive's Castle (she was asked so by Cyanside). However, Carson didn't choose he allowed the drones to choose for themselves. Then Stepped forward was six drones who seemed to be in a small group (Maybe it was their litter?). Though Carson ordered the six drones to rest, making sure they would have enough energy when he came back.

    Lissome advanced in his ability of speed and rush attacks, he was the quickest and Carson noticed his ability the second he started pushing a large cart. Lissome build is light and small (way smaller than Ample) he seemed to be a little weak and more resilient to damage when hit. However, it was Lissome's speed that leveled to his weak body, making him the most agile of the group and possibly the messager if ordered to do so.

    The Guard Drone Lissome has the ability to fly, use Changeling magic and run/walk with ease.
    He has been trained to use basic weapons and light armor.
    However, he lacks in his reading and writing skills and may have the slight misjudge when coming across a random stranger.
    He moves at fast speed, used to back up the heavy of the group when needed. Though he is majority used at the front of the group, finding the best path or spotting further oncoming movement.
     
    #8 Marain, Nov 9, 2013
    Last edited: Nov 9, 2013

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