The most awesome OOC chat on the forum...Or at least the most awesome OOC I've created. If you've got any questions feel free to ask me about them. (Everypony's character stat sheets will be going up here once they get approved.) Spoiler: Map This map is of Equestria as it is now in the show, so I'll generally use the location of these in (brackets) to indicate where ponies are. More Information on this RP:http://www.everypony.com/forums/sho...w-Equestria-was-made-quot&p=267524#post267524 Signup Sheet: http://www.everypony.com/forums/sho...ria-was-made-Signup-Sheet&p=267523#post267523 Stat sheets: Spoiler: Rashall Rashall Firemane, Level 1 Pegasus Freelancer EXP to next level: 10 HP: 14/14 Strength:11 [+1] Dexterity:18 [+2] Constitution:12 [+1] Intelligence:12 Wisdom:12 Charisma:11 Equipment Weapon: Lance of the rightous, 2-6DMG (Epic sounding weapons are really overestimated these days.) Head: Helm of the Avenging Light +1STR +1CON -1DMG received Chest: Back: Cloak of the chameleon +2DEX Hooves: Misc: Items Bits:0 Abilities Stalwart Defender (Passive):Health is increased by 10% Ancient Tongue: Can Counterspell (Negate) Teleport. (Passive Capable of speech in the language of the Ancients) Soothing Aura (Passive:Any friendly pony nearby regenerates 5% of their health periodically Timberwolf Theoretics (Passive):Grants an additional 20% Dexterity when fighting members of the Timberwolf Family Spoiler: Darkshine Inferno, Level 1 Pegasus Freelancer EXP to next level: 10 HP:8/12 Strength:12 Dexterity:19 Constitution:12 Intelligence:11 Wisdom:11 Charisma:11 Equipment Weapon: Head: Chest: Back:Wing Guards -10%DMG Received Hooves: Misc: Items Bits: 0 Flint and Tinder: Can be used in battle to apply damage equal to 20% of the opponents current health periodically. (Eg. if Health was 100, would reduce the health to 80, then 64, etc). 10Charges (This means that after you use it 10 times the item breaks, dissapearing) Draconic Tooth: Easily mistaken for the tooth of a young dragon, actually belongs to some strange rabbit found in the Northeastern forest. Abilities BURN THINGY BURN! (Passive): 50% increased fire damage dealt Knows what to set alight (Passive): 50% reduced fire damage received Does not care for danger (Passive): 10% Increase on all damage dealt, 5% increase on all damage received (This effect takes place before damage reductions apply) Spoiler: Cobrabrony Alchemy Spark, Level 1 Unicorn Freelancer EXP to next level: 5 HP:11/11 Strength:11 Dexterity:11 Constitution:11 Intelligence:15 [+6] Wisdom:14 Charisma:14 Equipment Weapon: Emerald Oak Staff 1-2DMG +4INT Head: Chest: Back: Hooves: Misc: Spell/Potion books +2INT Gives a 20% to produce 2 potions instead of 1 Items Bits:100 Alchemy Chest: Allows for the use of Alchemy (Potion Creation) Abilities Potion Master (Passive): Increases the effects/duration of potions by 50% Poison Immune(Passive): Immune to poison ailment and damage Dragonologist(Passive): When encountering a dragon, reveals all information about the dragon, also reduces damage taken by 20% and damage dealt by 20% while fighting dragons. Spells Levitate: Allows the lifting of moderately heavy objects (Large rocks, Little ponies) (1) Chirate: Heals a single target for 150% of your Intelligence (1) Recipes (Alchemy) You can find new recipes by either purchasing them or experimenting with different ingredients. Minor Healing Potion (Restores 30 health): 1 Lilyweed, 1 Flask of Water Antidote (Cures Poison): 1 Poison Joke, 1 Lavender, 1 goo moss, 1 Anti-venom Spoiler: Jhera Hibiscus, Level 1 Earth Pony Freelancer EXP to next level: 10 HP:15/15 Strength:14 Dexterity:10 Constitution:15 Intelligence:12 Wisdom:12 Charisma:13 Equipment Weapon: Head: Chest: Back: Hooves: Misc: Racial Magics +2INT 10% of damage dealt heals you when using earth magic Items Bits: 0 Saddlebags: It never hurts to be too prepared Allows for you to rest anywhere, fully restoring your HP. Cannot be used in combat or in dangerous locations (Such as near volcanos). 3 Charges Digging tool: Allows for you to dig holes to either use as traps, or plant seeds. Abilities Potbelly(Passive): Negates effects (good or bad) from consumption of items, except for alcohol. Earth Pony Magic(Passive): Allows access to earth pony magics Broken Harp(Passive): Can create music with the simplest of objects Spells Quake Distort: Weakens the earth below a foe, decreasing their accuracy and evasion (If used repeatedly can cause the pitfalls) Does not work on flying opponents. (1) Spoiler: SnowM Snow Celestial Mark, Level 1 Unicorn Freelancer EXP to next level: 10 HP: 10/10 Strength:10 [-1] Dexterity:11 Constitution:11 Intelligence:14 [+3] Wisdom:15 Charisma:15 [+3] Equipment Weapon: Head: Chest: Back: Hooves: Misc: Master Spellbook Increases the effectiveness of all your spells by 30%, Decreases the effect of all physical abilities by 15% Items Bits: 0 Spell Study Supplies(Passive): Gives a chance for new spells to be learnt when resting. Abilities Mastery of Magic(Passive): 20% increased intelligence, but health is reduced by 10% OpportunistPassive) Everytime an opponent misses, you launch a counterattack Skilled Politician(Passive): 20% increased charisma, but strength is reduced by 10% (Due to you not having to really fight with all that charm) Spells Levitate: Allows the lifting of moderately heavy objects (Large rocks, Little ponies) (1) Minor Teleport: That was a nice teleport Allows you to teleport a short distance away from your current location (About two pony lengths.) (1) Spoiler: Unreal Wrath TickTock, Level 1 Unicorn Freelancer EXP to next level: 10 HP:10/10 Strength:10 Dexterity:13 Constitution:10 Intelligence:15 [+2] Wisdom:14 Charisma:14 Equipment Weapon: Vorpal Blade 1-8DMG Head: Chest: Back: Hooves: Misc: Items Bits: 0 Saddlebags: It never hurts to be too prepared Allows for you to rest anywhere, fully restoring your HP. Cannot be used in combat or in dangerous locations (Such as near volcanos). 3 Charges Spare glasses (What, it's not like every item's going to have some amazing ability) Abilities Invention Inspiration(Passive): 10% increased intelligence. Also lets you invent items once you obtain an inventors kit. Spells Chain Wrapping: Binds an opponent's legs together, immobilizing most foes and preventing basic attacks. (Spells and abilities that do not require the use of legs will still be useable). Damage caused will interrupt this effect, Can only be used on one opponent at a time. (1) Levitate: Allows for the levitation of moderately heavy objects (Large rocks, Small ponies) (1) Minor Conjuration: Allows for the creation of small objects (Flowers, Small rocks, and food, though it won't taste as nice) Cannot create living creatures (1) Spoiler: PonzoPhobia Iris Rapture, Level 1 Pegasus Freelancer EXP to next level: 10 HP:10/10 Strength:10 Dexterity:18 Constitution:10 Intelligence:14 [+1] Wisdom:13 [+2] Charisma:11 Equipment Weapon: Cleaver 3-8DMG -15% chance of hitting Head: Chest: Back: Hooves: Misc: Magic Cube +2WIS +1INT Items Bits: 0 Spare glasses (What, it's not like every item's going to have some amazing ability) Abilities Nightsight (Passive): Vision is unimpaired at nighttime Enchanting (Passive): Gives the ability to enchant weapons/armor using scrolls (Scrolls will be found in your travels) Bloodbending: Only useable when health is at 10% or less. Inflicts damage to an opponent equal to 80% of their current health.
You guessed right about the alchemy thing. how he got the scar shall be revealed in time. Also Ive already got plans involving starswirl the bearded.
Enter the Pyromaniac! Hi there! Names Inferno! Occupation eh? I used to have a job. Kinda got fired for burning by equipment. Well I cant help it if it is flammable! How was I to know Wooden Bowls Burn?!
All right, now I just need Phonzo to explain some stuff about their character and I'll be all done with the stat sheets (Until the final slot gets filled). So what do you guys think of how the abilities and items and stuff are set up, if you have any complaints or questions just ask. Oh yeah, before i forget, resting (Unless you have a saddlebag or other item that lets you rest anywhere) Can only be done in towns. Resting is as it says, settling down to rest from a day of monster fighting, If your with some other ponies its a good time to discuss plans for the following day, and to get to know your fellow pony. (By the way, I'll be getting the basis for this RP set up now. Sorry that's its taking me so long, I honestly didn't expect this to become so popular so quickly. Not that I'm complaining, this is awesome. Just be patient with me, I'm only one guy. Speaking of which, I just realised that i forgot to put in EXP.)
Sorry if the RP seems a bit lackluster at the moment, I'm a bit worn out from having to do my schoolwork/Homework and writing up all those character sheets before.
Sorry for interrupting you, Cabe but you change my sheet because I havn't done mine during that time. Sorry for delay! *For second though..* nvm then...
Cloak of the Chamilion goes on the back slot, just FYI. It's like camoline cloak from W40k, Darkshine knows what I'm talking about, it's basically the cloak of an Eldar pathfinder, makes Rashall able to become invisible.
Wait, didn't i but it there *Checks*...Blaargh, how could I have done that without noticing *facehoof*
Also Rashall, it is heavily NOT recommended that you engage those Timberwolves. At least not while they're all together. Even with your grand damage reduction I don't think 5v1 are very good odds. By the way, you might be wondering why it is that you can't see the damage on the Timberwolf-pack leader. That's because higher level enemies will require higher wisdom in order to see stats like that. Particularly high amounts of wisdom let you see the enemies weakness and strengths as well. (Wisdom only applies before the battle starts. Once you begin the battle your opponents, health, level, and damage will be revealed to you regardless of your wisdom. But you will not be able to see you're opponents abilities, strengths, or weaknesses if you don't have a high enough wisdom.) So in short, Wisdom helps you to determine if you're going to get screwed over or not before the fight starts. ...I just realised that I'm a tutorial O_O
As you can tell from my post, I'm starting Snow's rise to power, she is coming in to replace the royalty of the Unicorns and starting her (open) political life in the fast lane.
Something which i just remembered that might be helpful for finding places. Heres a map of the show's Equestria, The camps position is north of where Las Pegasus would be, in that dark green patch