Hey, the below list of weapons is based off of their item quality 4. Item quality goes from 0 to 10. Generally, +1 Item Quality equals +1 Damage, unless the weapon is 2H. Item Quality is also the amount of enchantments you can get. I want to hear weapon ideas. Just, if you have an idea, make sure it doesn't already fall in as one of the items already listed. (Like a main gauche is just another type of dagger. As a special kind of dagger, it would add +1 to Parry skill, but that's still a unique item based off of the same catagory.) Small Blade: +1 Damage Short Sword: +2 Damage Long Sword: +1 Count, +3 Damage Bastard Sword: +2 Count, +4 Damage Two-Handed Sword: +2 Count, +5 Damage Ball Mace: +1 Count, +2 Crushing Damage Flail: +3 Count, +5 Crushing Damage (Extended Melee) Shooting Star: +4 Count, +6 Crushing Damage Hammer: +2 Count, +4 Crushing Damage Maul: +3 Count, +6 Crushing Damage Hatchet: +1 Count, +1 Piercing Damage Hand Axe: +2 Count, +3 Piercing Damage Danish Axe: +2 Count, +5 Damage Two-Handed Axe: +3 Count, +5 Piercing Damage Pole Axe: +3 Count, +5 Piercing or Crushing Damage Don't mind the damage types, they're just to differentiate weapon type for chieves and skills.
Oh yeah, true. The diamond dogs used spears, and there are a number of ponies with archery cutie marks.