Welcome esteemed rulers! You have been handed the reigns of your very own nation to guide it from a simple one city city-state to possibly a global power. This is the most advanced simulation ever created, and you shall feel everything you feel, smell everything you smell, taste(?) everything you taste, see everything you see, and hear everything you hear just like the real world. What will happen to your nation? Shall you be a prosperous, peaceful people? Or a war-like expansionist empire? All is up to you as you advance through the ages! Character Sheet: Name: Nickname: Ruler title: (Everyone starts as either a chief or king and further titles I shall grant depending on your country's advancement) Appearence: Personality: Cutie Mark/Special Talent: Nation: Nation's description: I will make a map later on and scatter everyone across it. No alicorns. Okay go!
Name: Rashall Firemane Nickname: Rash Ruler title: Lord of Nekar (Lord is basically an in between of chief and king) Appearence: See Avatar Personality: Mysterious to outsiders, but kind and caring towards his friends and those he rules over. Cutie Mark/Special Talent: See Avatar/Mulit Talented Nation: Nekar Nation's description: (See Character sheet for description)
Silly me, forgot mine! Name: Jakus Julii Nickname: Jake the Clever Ruler title: King Appearence: a orange coat, brown hair, blue eyes Personality: Very smart and forward thinking. Can find loopholes in the smallest agreement, very cunning Cutie Mark/Special Talent: A sword/Leadership Nation: Glory Nation's description: A nation of hard-working ponies, as good of builders as they are fighters. Though they may lose the battle, they will probably win the war through sheer stubbornness and ingenuity.
Name: Shermane Vickers Nickname: Shermane Ruler title: Cheif Appearence: *Refer to updated oc list* Personality:“Hard but fair” approach to most people, likes to take charge when he sees errors, likes to talk really loud sometimes. Cutie Mark/Special Talent: Unwavering leadership Nation: United Equine States Nation's description: A nation under a 50's like culture, fit with pride in conflicts, distrusts towards other countries, and lots of secrets from the public.
Remember people, we are starting in the equivalent to Ancient Greece, so no guns at the start, and no miracle "Heh this plus this equals big boom!" Just so y'all know. Anyways, both approved.
Name: Facade Quillmane Nickname: The Enlightened One. Ruler Title: Lord Appearance: Avatar Personality: Manipulative, Arrogant, Intelligent, Willing to do anything to win. Cutie Mark: Masks of the Theater. Nation: Imperium Nation's Description: Facade put's the intellectual above all others. Work constantly to evolve as a nation. There is no set caste system, but favoritism is evident. However, strength is not looked down upon, but they can only work as a farm or the military, but if they go into the military glory on the battlefield can draw the eye of the glorious leader. However, a large portion of the military is made of mercenaries, though they are loyal due to the weaponry and pay. The weapons are generally higher tech due to the focus on war as they are an expansionist nation, seeing the other nations as lesser due to the leaders arrogant behavior and propaganda. To force Mercenary loyalty a captain loyal to the Imperium is installed in every regiment to make sure orders are obeyed. They do however understand the nation can not survive on there own. Diplomacy is wide spread to nations they are friendly with. Grudges are held though.
^Change Czar to Lord/Cheif/King and your peachy. But the more advanced technology thing shall be worked out myself.
Name: Ralugade (ra-u-gade) Nickname: Gaze Ruler title: High Priest of Hope Appearance: White coat but his Mane and face is covered with a golden cloak but you can see scars on his body symbolizing Gork's Wrath and the un-scared part of the body is symbolizing Mork. Personality: Spirituality powerful, forgiving but only once, and Charismatic Cutie Mark: Eye Special Talent: Seeing if a anypony is pure to be enlightened. Nation: Gomork Nation's description: The nation is very religious and expands fast it only allows men to be spiritual leader only because their gods are both male they worship Gork by public sacrifices and Mork by large group praying. They have holidays on equinoxes, full moons, harvest, and historical events and for every holiday they have a great feast.
Hey guys, does anyone know how to do those spoiler/collaspable buttons? GAH! How hard is it for you guys to choose between Chief, Lord, or King! GAH!
Name: Firebreeze Nickname: Fire or Breeze Ruler title: King Appearence: Avatar Personality: although generally kind, he can be rude and arrogant to those he does not like or when he's much too stressed. Cutie Mark/Special Talent: A fireball, representing his fire abilities. Nation: Incendia Nation Nation's description: A proud nation of warriors and farmers. Those who do not fight farm, those who do not farm fight. Their leader is reasonable to an extent.
Name: Alice Demetrius Dash (Full Name) Nickname: A.D (Referred to as this). “The Reaper” to those in positions of power. Ruler Title: Kaiser (Historical German term for Emperor) Appearance: Female Pegasus. She has a short bright red mane and purple eyes. She has a light brown coat. Wears a black bulletproof coat and a officers hat during the modern times Family: Adopted daughter of Crimson Lionheart. Personality: She is a brilliant leader and a dangerous enemy. She is kind and will support her people through the toughest times, she is known to not give up. She is a dangerous enemy when faced in a war. Cutie Mark/Special Talent: Two overcrossing daggers and a Scroll. A.D is a very charismatic person and a talented warrior. She is also a major general in Windaria’s army. Nation: Windaria (Roughly about the size of China on Terra’s map.) Nations Flag: Red with a black cross and a shield in the middle. In the centre is a shield with a wolf’s head. (Think of Solitude’s coat of arms from Skyrim.) Nation Description: Windaria is the known to the other nations as the Fatherland and the Old Kingdom as it was the first section of Terra to be settled by ponies. Windaria is located on the south-eastern corner of Terra and has large tundra environment. The ponies of Windaria are naturally talented warriors and scientists and are technologically 10 years further ahead than the other nations. They have a very large (But not Overwhelming) army, navy and air force armies. Windaria is a rich and very powerful nation and should be considered a massive threat during the modern era. Windaria is also about to become the leader of the “Second Renaissance” of Terra in which their technology development rate will increase 3x faster then previously.
^ Um, too much pre-determined history, everyone was settled at about the same time, and I decide the pace. We haven't had a first renaissance yet. We are still in Classical period, think Rome. So, please edit, then acceptance.
^And you should be able to say "Ten years ahead of everyone else" I'm trying to make this game as fair as possible.
Ok, ill just change it so that Windarias techonolgical development is above average and not 10 years then.
(Might as well repost the character sheet, with changes for you.) Nation: Windaria (Roughly about the size of China on Terra’s map.) Nations Flag: Red with a black cross and a shield in the middle. In the centre is a shield with a wolf’s head. (Think of Solitude’s coat of arms from Skyrim.) Nation Description: Windaria is the known to the other nations as the Fatherland and the Old Kingdom as it was the first section of Terra to be settled by ponies. Windaria is located on the south-eastern corner of Terra and has large tundra environment. The ponies of Windaria are naturally talented warriors and scientists and are technologically above average then the other nations. They have a very large (But not Overwhelming) armies. Windaria is a rich and very powerful nation and should be considered a massive threat during the modern era. (Better now ?)