Elemental - Lesser Lightning

Published by Eight Star in the blog Eight Star's Work Load. Views: 273

Elementals are no joke when it comes to pure energy. Lesser elementals in TwV start at CR 6. Normal elementals shoot up to 18. Greater elementals are a frightening CR 55.

These are the spawn and guardians of mana crystals. Imagine what would happen if a crystal were to give itself a body and become an elemental titan! They have powers that match demi-gods, and could be a quick end to a world if their wrath is strong enough.

These, however, I chose Lesser Lightning Elementals mainly because I wanted to pull a creature that had a Willpower-based to-hit ability as its primary attack. Mainly because of a comment I made to Legion.

Note that while it is ethereal and has no dodge, I did not put in a part about the fact that it is not able to be hit by most physical attacks. This is because in the rules, any being classified as ethereal is already unaffected by damage from attacks made with physical weapons.

As you can see, they are a simple creature. In their Body of Electricity bit however, you can see that no matter the means of delivery, they will always take earth-based damage.


Elemental, Lesser Lightning
Aspected Ethereal Elemental – CR = 8 Size: Average
Lightning elementals are possibly one of the most seen elementals. Without the guidance of a mage, they will come from nowhere and join the clouds of storms to rain lightning down upon the world. Harvesting the power of the lightning elementals is one thing that mages have had hard work doing, but it was eventually done.
HP: 250 WP: 250
MP: 500 SP: 250
Init: +16 Hit: +44
Dodge: +0 Block: ---
Def: 0/0 M.Def: 44/0
Lightning Blast: The elemental expends 20 MP to fire a blast of electricity at the target. This counts as a magic blast, and if it hits it deals 1d20*10+60 (Magic) Elemental Electricity Damage and can do this twice per turn, as if it were a magic cast action.
Lightning Charge: Should the elemental expend all of its MP, it will dissipate and defeat itself, giving no XP.
Body of Electricity: As the Lightning Elemental doesn’t have a need of sight, it is unaffected by white or black spells. Both its HP and MP are healed by any electrical damage, elemental or magical. Also, no matter the type of damage dealt, it always takes damage from any spell or ability that originates from stone, earth, or gravel, and has no defenses against it.

Base Stats:
Str: 0 End: 0
Mag: 60 Will: 44
Spd: 16 Sth: 0
Per: 0 Kno: 18

Monstrous Lore:
Check <30 (Mistaken:) A Will o’ Wisp is an odd sort. Born of psychic fires and given a mind of its own from the dead soul of another. They are counted among the undead, but are controlled by very few necromancers. Will o’ Wisps are generally found amongst old battlefields within the forests, as the natural energies bring the dead souls comfort. They are able to control the minds of others that get too close, dominating them to their will, but are otherwise fairly harmless.
Check 70: Lightning Elementals are born of pure energy, and because of this; weapons will do no good unless they are grounding them. Earthy attacks that will disperse the electricity of the elementals into them would be best, and magic is the best option for fighting them over all. Usually found during raging storms, these are just the weakest of the lightning elementals.
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