EPRP- Terror Ghoul (Why I shouldn't be allowed to make creatures for stuff)
Published by Tech Tea in the blog A dosage of Dark Shine. Views: 432
Terror Ghoul
"Terror ghoul's. I remember these blighter's! Not really the sorta thing ya want to bump into in the dark. Lucky enough the things are blind so long as ya keep ya wits about you, you'll be fine." -Rifter Ironklaw
Health: 100
Stamina: 100
Ferocity: 5
Resilience: 5
Speed: 4
Awareness: 0
Creativity: 1
Willpower: 9
Passive Skills
Fear detector: The Terror ghoul cannot actually see enemies, having no eyes to do so. Instead, it hunts for the nearest "prey" by hunting for creatures with lower will. In a combat with one or more Terror ghouls, every involved character, player or NPC, must make a willpower test against the Terror Ghoul. If they fail, the Terror Ghoul can see them. If they roll double's on any number, they have fear.
Fearless: The Terror ghoul cannot be affected by the condition fear.
Active Skills
Piercing shriek, 20 Stamina, Spell: Cast on a single target, the Terror ghoul rolls 2d12+Willpower, and the target rolls 2d12+resilience. If the Terror ghoul rolls higher, then they reduce the targets health by 10 no matter what, and reduces the targets resilience by 1.
Soul stab, 10 Health, Attack: Used on a single target. If the Terror Ghoul is in a combat with a player or NPC, it may use Soul stab. This attack takes up 10 HP to be cast. The Terror ghoul rolls 2d12+Willpower and the target rolls 2d12+Willpower. If the Terror ghoul rolls lower, the target takes damage equal to 4x however much higher they rolled than the terror ghoul. If the Terror ghoul rolls higher, the target gains the 10 health the Terror ghoul sacrificed.
Magic Regeneration: At the beginning of each turn, regenerates Health and Stamina equal to twice current Willpower
Switching Favors, 10 Stamina, Instant: Any time the terror ghoul deals damage, or has damage dealt to them, they are able to swap their Willpower score with the other party involved. This effect lasts until the terror ghoul or the target is destroyed.
Appearance (Yes, its the wrong way round...):
(Eight, please tell me if I got something wrong with the stats and such.)
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