Lesser Slimes - Torchie and Freezie
Published by Eight Star in the blog Eight Star's Work Load. Views: 257
A double-post because I almost forgot to post at all. You know, in case anyone still watching...
Freezie
Metamorphic – CR = 2
HP: 50 WP: 25
MP: 25 SP: 12
Init: +2 Hit: +10
Dodge: +2 Block: ---
Def: 10/0 M.Def: 10/0
Snow Ball: For the cost of 4 MP, the freezie can roll up a ball of snow and fire it high-speed at a target, using its Willpower roll to hit. If it hits, the speed of the snow ball is so great that it deals 1d6*5+4(magic) Ice Elemental Damage to the target.
Snow Body: Every 10’ of movement made on normal ground makes them lose 1 MP. Every 5’ of movement made in snow or water gives them 1 MP. If it reaches 0 MP, it cannot move until it’s rested long enough to gain a point back.
Ice Cold: Their biological mass thrives on its own situation of a frosty temperature. Because of this, they have no defenses against any kind of fire attacks. However, they have doubled defenses against both ice and water attacks.
Combination: When absorbed by another metamorphic-type creature, the creature gains Snow Regen: While in wintery conditions, or moving through snow, this creature gains 1 MP per round per freezie absorbed.
Base Stats:
Str: 2 End: 10
Mag: 4 Will: 10
Spd: 2 Sth: 0
Per: 2 Kno: 2
Monstrous Lore:
Check 50: This ball of snow rolls around with a mind of its own. Controlled by a small meta-brain with tendrils in the center, this creature hates fire. It tries to stay in the cold as often as possible. It loves snow ball fights, but are often feared by kids and hated by parents, as they don’t know their own strength. If it runs out of ammo, it’s completely harmless.
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Torchie
Metamorphic – CR = 2
HP: 50 WP: 25
MP: 25 SP: 12
Init: +6 Hit: RC 70
Dodge: +6 Block: ---
Def: 10/0 M.Def: 4/0
Fire Burp: As its main action, the gooey is able to burst out a stream of fire to deal 1d6*5+4(magic) Fire Elemental Damage to anyone hit. This affects a 10’ cone, and anyone in the radius can make a dodge at RC 70 to take half damage, (unless they have a moving dodge skill.) This attack costs 4 MP.
Burning Torch: Their biological mass is made of a black oily goo that is very hot to the touch. When attacked in melee, it will light on fire, and deal 1d6*5+4 Fire Elemental Damage to everyone in un-extended melee.
Flaming Body: They have no defenses against any kind of water attacks. However, they have doubled defenses against both fire and ice attacks. Any time that they are attacked in melee or attacked by fire, they will regain 2 MP.
Combination: When absorbed by another metamorphic-type creature, the creature gains Burn Shield: When attacked in melee, this creature deals 4 Fire Elemental Damage to everyone within un-extended melee, this damage multiplies for every Torchie absorbed.
Base Stats:
Str: 2 End: 10
Mag: 4 Will: 4
Spd: 6 Sth: 0
Per: 4 Kno: 2
Monstrous Lore:
Check 50: Lesser slimes, torchies are made up of small brains in the middle of the gooey mass which controls the metamorphic body through little fuzzy tendrils. Their mass doesn’t mix well with water, however, and they avoid water at all costs, but are happy to barbecue anything that looks edible. If torchies run out of flame, they’re harmless.
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