Part 7: Illusionary Legendaries; Revelation Mountain
Published by LostSanity in the blog LostSanity's blog. Views: 350
So... Ancient Barrow. Not too difficult honestly. I quite liked the music too.
I make it to the half-way point and then eventually make it to the end.
The giant shadow looms overhead and Fenne continues to get close to fainting only to be snapped out of it by Deerling. Geez Fenne...
Either way, the shadow reveals itself as FREAKING GIRATINA.
Then, all of a sudden, it offers to let us go if we give it Pancham and Shelmet's souls. Okay... um... I think everything that's happened to them up to this point is comeuppance enough. Luckily, Fenne quickly says no because they're friends. Wow. That's quite a statement considering everything those two did...
Either way... this eventually leads to Giratina fully revealing itself along with 4 Litwick cronies.
WELP...
LET'S GO!!!!!!!!!!!
This fight... wasn't too bad honestly. In the dungeon I managed to find 2 Barrage Emera's and gave them to Squire and Fenne so that helped plus I used my sleep status stuff too.
In the end I win. THESE CHILDREN JUST DEFEATED A FREAKING LEGENDARY.
Or not...
It's eventually revealed that the legendary is a fake. An illusion created by a Psychic pokemon called Solosis. OH COME ON!!!!!!!!! YOU CAN'T EVEN ALLOW ME TO BASK IN MY GLORY GAME?!
*sighs*
Either way it's also revealed that the Litwick have had to move from place to place because they've been scaring people because that's what they need for food and energy but they were struggling to do so until they met Solosis who helped reinvigorate their tactics with his psychic illusion-creating abilities and he helped them out. They created quite a mess just for this...
But, not surprisingly, Fenne is willing to forgive them because he seems to think they aren't bad pokemon. Eventually, this pretty much leads to everyone else being willing to not only forgive them, but not tell the others in the village about them so they won't have to move again. Of course, the obvious condition was for them to help others when they do it. They quickly agree and give Pancham and Shelmet back. All's well that ends well.
Or not. Squire and Fenne are caught and Carracosta is quite angry. But Nuzleaf in surprisingly calm about it. Either way, Fenne is too tired so he ends up falling asleep, leaving Squire alone to take one of Carracosta's apparent 'famous lectures' THANKS A LOT FENNE.
*sighs* This of course leads to Squire being tired in the morning. Plus, Fenne can't assist us the next day due to being forced to clean the entire house as punishment. However, the other children apparently came clean with their parents as well and most of them got lectured as well. Honesty is the best policy I suppose.
So I have to choose a temporary replacement for Fenne so I go with Espurr and complete an expedition which leads to a connection with Deerling, Goomy, Pancham, Shelmet, and Espurr. Yay?
Fenne returns the next day and things return to normal. We also learn about a place called Revelation Mountain which is apparently sacred and has always been protected by everyone in the village and is also not to be gone to. However, Nuzleaf is curious what's there.
Eventually, this leads to Nuzleaf wanting to secretly explore it and telling Squire and Fenne about it. But there's another reason. It could lead to some truths about Squire, what happened to him, and why he got turned into a pokemon. Clearly, all of this has to be kept hush-hush. Fenne agrees because it's to help Squire and obviously Squire wants the truth as well.
Looks like we're ignoring clear warnings once again. WHICH I'M SURE WON'T HAVE CONSEQUENCES OR ANYTHING.
Next time:
We Reach Out To The Truth at Revelation Mountain.
But sometimes...
The truth...
Can hurt...
(P.S. I got spoiled. I'll reveal it when it's actually revealed to me. Hint: THERE'S A TRAITOR AMONGST US.)
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