Vulpine's Game Design Blog #4 - New Machine, New Delays
It's been a while since I've written one of these! It's been a bit of a rough ride. Long story short, I got my new computer, and have been busy, visiting friends, arranging things, looking for a job etc... Which means making a game in my spare time is pretty hard when I don't have much spare time. And when you're able to play games after not being able to for 4 months. Let's just say I think I have it out of my system now. There's no way to know games like playing them, right?
But I won't end the blog like that. I'll admit, progress has been slow as I realize more and more the scope of my game, trying to think of everything that will need to be thought of for each aspect. It's like a tree, the the branches just keep spreading further and further until you look in shock just how many branches there are on this thing. It's quite staggering. But I shall persist! Blazing Fur shall be a reality!
You need to be logged in to comment