While I was gone...

Published by Quill Inkwell in the blog Quill Inkwell's Blog of the Odd and Curious. Views: 247

I had a lot of time on my hooves.
One never realizes how much one has come to depend on something, like the Internet, until it is violently ripped from his grasp.
In lieu of going online during my downtime, I did a lot of reading, and quite a bit of writing.

Ponies who frequent the RP section may know that Eight Star is creating a tabletop game called Timewarp Vortex. All of the RPs he's created here use that system as a base for character creation, encounters and such.

Well, during my time without Internet, I assisted him with a few details, namely creating monsters. Well, actually, it was "writing stats for monsters", which I really enjoyed doing.

I enjoyed it so much that I started writing stats for some MLP-themed monsters. Currently, I have writeups for Parasprites, Windigoes, Changelings, and Blanks (from Story of the Blanks). I also created stats for my own monster, the fearsome Tikbalang (players of A Shadow Over Ponyville would know it better as "Buttercup." ::S:)

I ultimately plan on making writeups for Chrysalis, Cerberus, Minotaurs, and many others. With any luck, an entire book could be created with just MLP monsters.

If anypony has a request for a particular monster, I'd like to hear it.

Here is the dreaded Parasprite:

[size=+1]Parasprites (4)[/size]
Semi-Magical Fae-Kin Arthropod – CR = 1
Size: Tiny
HP: 25 WP: 12
Init: +7 Hit: +0
Dodge: +7 Block: ---
Def: 2/0 (2) M.Def: ---
Om Nom Nom: Parasprites primarily attack by biting. This is a touch-based attack (PER vs. SPD) that does 1d4*5 Breaching 6 damage.
Devour: They are capable of opening their mouths very wide and eating things many times the size of their bodies. As an action at a cost of 2 WP, they can Devour any object or creature that is considered Small or smaller. Creatures can dodge this attack by rolling their SPD against the Parasprite’s PER. Any object Devoured by a Parasprite is lost forever, even if the Parasprite is killed.
Instantaneous Reproduction: When the number of Parasprites in a given encounter is reduced to half of the original number, and as long as at least one Parasprite has successfully used its Devour ability, a Parasprite can spend 3 WP to reproduce itself. During its action, it coughs up a hairball-like object which becomes another Parasprite (with full stats) at the end of the original’s turn.
Cuteness Proximity: Parasprites are pretty darn cute. Unless a character has encountered the Parasprite before (and fought it), they must succeed a WILL check (70) upon seeing them, or become Charmed. While Charmed, the affected character will be compelled to feed the Parasprite with any object it can find and will not attack it. If the WILL check succeeds, it will be impossible for the Parasprite to charm the character in subsequent encounters.
Music Appreciation: Parasprites can be Charmed by music (instrumental or through the spell Background Music). This effect is instant and they have no save against it. While Charmed, they will follow the musician in a Pied-Piper-esque fashion until they reach any heavily-wooded area, where they will enter the forest and leave the encounter. This action does not count as an Escape for the Parasprite, and players receive experience like normal, but do not add to their Kill Count.
Base Stats:
Str: 1 End: 2
Mag: 5 Will: 0
Spd: 7 Sth: 3
Per: 0 Kno: -1
Monstrous Lore:
Check 50: Aww, isn’t it cute? Who’s a wittle itty-bitty bubbly wubbly bitsy pookums? You are! Are ya hungry, little guy? Are ya? Yes you are!
Check 80: Parasprites are big trouble, especially to farmers, shop owners, pet owners, homeowners, small children, and pretty much anyone who is not a Parasprite. They’ve been known to reduce entire towns to rubble and leave nothing but destruction and chaos in their wake. They’re like locusts, only worse, and the only sure-fire way to stop them is with a banjo, cymbals, drums, and a harmonica. And for the love of Celestia, don’t keep one as a pet!
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