Windigo Attack just in time for Summer!
Published by Quill Inkwell in the blog Quill Inkwell's Blog of the Odd and Curious. Views: 346
So, I found a workaround for the copy/paste issue I was experiencing other day, so today, I bring you the Windigo! I had a lot of fun making this particular monster, too. As with the Blanks, I’m going to include creator commentary.
Incidentally, as I’m writing this, I’m listening to “Winter Wrap Up” on my mp3 player.
Did it just get a little chillier?
[size=+1]Windigo[/size]
“My mentor Star Swirl the Bearded taught me about them. They're winter spirits that feed off fighting and hatred. The more hate the spirit feels, the colder things become!” – Clover the Clever, Adviser to Princess Platinum I read the transcript for Hearth’s Warning Eve to find this quote. It’s one of the only times that the Windigoes are mentioned by name, and the only time anyone actually talks about them.
Elemental Equine – CR = 6
Size: Average
HP: 250 WP: 125
MP: 125 SP: 62
Emotion Points: 5/20
Init: +20 Hit: +16
Dodge: +20 Block: ---
Def: 14/0 (14) M.Def: 6/0 (6)
Chilling Gaze: The Windigo’s primary attack is to chill the air around its prey to sub-freezing temperatures. Chilling Gaze is a conical attack that covers a 15’ radius. It can be avoided by RC Speed 70. The target receives 1d12*2+40 Ice Elemental Damage. The enemy must roll RC Endurance 70 to avoid Frozen Encasement. Windigoes do not have a primary attack in the show besides flying around, to my recollection. But, they need to have some sort of attack in-game because the way the monster sheet is written up, the first attack listed is affected by the Berserk condition. So, I gave it an innate spell-like ability based on a spell called “Breath of Winter”. D&D players might know it better as “Cone of Cold”. Frozen Encasement is also a spell, as well as a status. It comes with cold damage and Asphyxiation.
Howling Winds: At a cost of 10 MP, the Windigo can Create Sound that causes Fear and Disorientation in its target. The target must roll a Willpower save against the Windigo’s Willpower for both effects (in other words, the character must roll two times) or be affected for 2d4 rounds. In the show, they call this a “Roar”. I always thought it was more of a howl. The fear status is self-explanatory, but I added the disorientation because of the snow and ice that would likely be whipping around an affected player.
Does It Seem Colder To You?: Windigoes do not immediately make their presence known to their enemy. Instead, they will attempt to ward their foe by chilling the air. For each round that the enemy does not turn away, they lose 1 WP. This effect can be mitigated by a successful Endurance roll (75) per round. WP lost by Does It Seem Colder To You cannot be replenished by natural means while in the cold area. The “cold area” covers an area of 50’x50’ (100 squares) and the Windigo will be approximately in the center. The effects of the cold area do not stack if more than one Windigo occupies the same 100 square space or if their respective Cold Areas overlap.
Emotion Parasite: Windigoes feed off of Negative Emotions. For every attack witnessed by the Windigo (whether directed against it or not) the Windigo receives 1 Emotion Point. For every 20 Emotion Points received, the Windigo’s CR goes up by 1 and each stat is increased by 2. Its HP and MP are also raised by 30 points apiece. When the Windigo’s stats are raised in this manner, the damage of their Chilling Gaze increases by 10 and the RC Endurance check is raised by 2 but cannot exceed 100. The original name for this was “Emotion Eater”. During a recent trip to the MLP Wiki, I was reading up on the Windigo, and saw that on the wiki, they (as well as Changelings) were referred to as “Emotion Parasites”. I liked that term better, so I changed it.
Fire Apathy: They are unable to count any of their Willpower, and only up to half of their Endurance towards any Fire-based spells or attacks. Like any respectable ice-based enemy, they are weak to fire.
Hatred Affinity: They double any Endurance or Willpower check against Hatred-based attacks. They receive 2 Emotion Points whenever they witness a Hatred-based attack and gain 4 when a Hatred-based attack is directed against them. There is a “color” of magic in TwV called Hatred Magic. Its color is red. There are quite a number of spells in this color, and they all have to do with dealing damage. Berserk is also in this color, I believe.
Fun fact: This ability is broken. There is a Hatred spell in TwV called “Hyper Burst” that doubles or triples all stats, thereby increasing the target’s CR. Because of the wording of Hatred Affinity, the Windigo gains a beefy 4 Emotion Points if Hyper Burst is used on it. Not only that, but technically via game mechanics, Windigoes can be captured and trained (due to their positive Knowledge stat). Yes, even you can have a nigh-unstoppable horse-like elemental! (You just can’t ride it. That would be a little too awesome.)
I told Eight Star that I’m not going to fix it.
Incorporeal: Non-magical, physical attacks do not affect them, but do give them +1 Emotion Point. They can be harmed by enchanted weapons, but only the magical damage applies.
Defeated Through The Power of Friendship: Windigoes lose 1 Emotion Point for every Life spell or effect witnessed, half an Emotion Point for every instance of a party member “helping” another, and they lose 2 Emotion Point for a Life spell directed at it. When all Emotion Points are reduced to -5, the Windigo disappears (this counts as a Defeat [but not a “Kill”] and players receive normal experience). Like I wasn’t going to add this in here…
Base Stats:
Str: 10 End: 14
Mag: 18 Will: 6
Spd: 20 Sth: 10
Per: 16 Kno: 4
Monstrous Lore:
Check 65: Windigoes are equine-shaped Gale Elementals created by a Gale Mana crystal that has assumed a defensive stance. They primarily attack by chilling the air around them and have been known to turn entire countries into frozen wastelands, killing everything that stand in their way. It is easy to tell when one is entering a place where Windigoes reside because the temperature drops abruptly and greatly.
Check 85: The Equinus Faust tell a story of how a small band of Equinus Faust saved their home from Windigoes by using the so-called “Power of Friendship”.
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