(Woohoo, second 10!) >>>Jumps a couple of Meters backwards, for observation on the imps, their weaknesses and their strengths, hopefully learning something about them. He takes out his books and notes to write down what he learns.
>>>Mubles something about how this is getting anoyng, swaps the rack and unloads part of in to one of the imps Ripp_ - Decoding subliminal that where being given since 1997. And then hiding the fact i decoed them in my posts using white text. Problem?
>>> I soar over to the three imps and perform a flurry of acrobatic twists and turns. As I maneuver my wings slash at the imps, trying to cut them to ribbons... ROLL: 1 (EPIC FAIL) - The arena still being affected by your gusts of wind, you're blown of course, straight into a wall! This causes 100 damage. This also knocks the weapons on your wings loose, and after you fall, they all slam into you at full force, causing a staggering 600 damage!! As you pick yourself up, your side bleeding profusely, you can only think one thing: You'd better get healed up!! >>> Jumps a couple of Meters backwards, for observation on the imps, their weaknesses and their strengths, hopefully learning something about them. He takes out his books and notes to write down what he learns. ROLL: 3 (UNSUCCESSFUL) - You jump back, and as you pull out your pen and book, the imps take their chance to sneak up on you. As you look up from your scribe's tools, you catch a glimpse of an imp thrusting his sword into your abdomen, causing 200 points of damage. However, the worst casualty is your pride, as the 2 other imps laugh hysterically at you. >>> Mumbles something about how this is getting anoyng, swaps the rack and unloads part of in to one of the imps ROLL: 5 (NEUTRAL) - None of your shots hit your mark. Upon closer inspection, it appears that your crossbow is damaged a bit, explaining why it blew up in your face earlier. You being frustrated probably didn't help much. Turn that frown upside down! FOES: Imp 1: 750/750 Imp 2: 750/750 Imp 3: 750/750 PLAYERS: Ripp_: 850/1000 Jaret: 760/1000 Zephyr Wind: 400/1000 Robotmaniac: 1000/1000 awolf: 1000/1000 Wow, the random number generator really isn't on your side, this round! Let's hope that it's more in your favor next time!
(WTF!!) >I call for a medic, using periodic gusts of wind to keep the imps at bay, I head for the hospital tent...
A NEW CHALLENGER HAS APPROACHED >>>i run out of the hospital tent and quickly patch up Zephyrs wounds (quick question, are medics allowed in this game?)
3 imps.. hm... >>> takes out a spellbook he just conveniently had with him and mutters the words= exani grand hur! Thus transforming the appearence (only the appearence!) of one of fire imps into an angelic being. and as we all know, Imps hate/ are scared of angelic beings.
TENOR JOINS THE FRAY! The bronze pegasus steps up to the battlefield with a buckler on his left shoulder and a medieval flail gripped in his teeth. Swinging the flail, Tenor takes a swing at the imp. This was going to hurt like a b@*#&$ for whoever this thing hit.
>>> I call for a medic, using periodic gusts of wind to keep the imps at bay, I head for the hospital tent... ROLL: (2) - Unfortunately, with your wounds, you can't get up the strength to kick up a gust to distract them. As you feebly walk away, an imp stabs you in the back, causing 300 damage, and immobilizing you. >>> I run out of the hospital tent and quickly patch up Zephyrs wounds ROLL: 9 (SUCCESSFUL) - However, John quckly comes to the rescue! He fights off the imps, causing 100 damage to 2 of them, and heals zephyr's wounds, bringing him to full mobility and a solid 600 health! >>> takes out a spellbook he just conveniently had with him and mutters the words: "exani grand hur!" Thus transforming the appearence (only the appearence!) of one of fire imps into an angelic being. and as we all know, Imps are afraid of angelic beings. ROLL: 1 (EPIC FAIL) - The spell horrifically backfires, and a wall of fire begins to surround you. As it begins to close in on you, you scream in terror, as your skin begins to burn. Then, suddenly, it focuses into one point, and releases itself with great force! This causes 300 damage, and launches you into the air. Then, as you fly through the air, the ball of fire once again compresses itself only inches away from your head, and releases itself again in an even more devestating explosion! This deals an additional 400 damage. Somewhere in the audience, you hear this exchange: "He exploded, and then he exploded again!!" "Can you even do that? Explode twice?" >>> Sheath crossbow and pulls out knife whilst glancing around for a more suitable weapon. ROLL: 6 (SUCCESSFUL) - After watching the spectacle for a moment, you sneak up on an imp, then stab him in the arm, dealing 50 damage. You run away, giggling. >>> The bronze pegasus steps up to the battlefield with a buckler on his left shoulder and a medieval flail gripped in his teeth. Swinging the flail, Tenor takes a swing at the imp. This was going to hurt like a b@*#&$ for whoever this thing hit. ROLL: (3) - You swing the flail a bit TOO agressively, and it comes around and hits you in the head, dealing 100 damage. And yes, it hurt like a b@*#&$. FOES: Imp 1: 650/750 Imp 2: 600/750 Imp 3: 750/750 PLAYERS: Ripp_: 850/1000 Jaret: 760/1000 Zephyr Wind: 600/1000 Robotmaniac: 300/1000 awolf: 1000/1000 Johnn4523: 1000/1000 Tenortrouble: 900/1000 Thanks for joining, newcomers. I was hoping that we could get as many players as possible, so we could increase the scale a bit.
uh.. um.. wow. just... wow. >>>> summons a mage skilled in healing ablities. Because there's not too much else I can do with this low health. EDIT: I just realized! The first epic fail goes to me! Should i feel proud or angry?
ah crap.....ummmmm >>> I fly high up, carrying the blades from my shattered wing armor. I then hurl the blades like spears at the imps, hoping to impale them.
>>>As I am limited on the weapon front I fly quickly in at one of the imps (lets go for 2) scoop him up, pull up and drop him from high!
>>> Summons a mage skilled in healing ablities. ROLL: (9) - A medic is dropped off, and heals you 500 points. Before you can thank him, he's picked up by a heavily armored pegasus. >>> I fly high up, carrying the blades from my shattered wing armor. I then hurl the blades like spears at the imps, hoping to impale them. ROLL: (5) - You do your best to scavenge the broken blades, and they appear to mostly be in working order, but you can't really fling them with much accuracy. None hit their mark. >>> As I am limited on the weapon front I fly quickly in at one of the imps (lets go for 2) scoop him up, pull up and drop him from high! ROLL: (8) - You catch the imp by surprise, and snatch him up. You climb far into the air, but you aren't used to the extra weight, so you don't bring him up very far. Either way, when he drops, it deals 200 damage. >>> After successfully healing Zephyr, runs over to Robot and heals his wounds ROLL: (8) - You cast an area healing spell, healing both of them for 100 damage. FOES: Imp 1: 650/750 Imp 2: 600/750 Imp 3: 750/750 PLAYERS: Ripp_: 850/1000 Jaret: 760/1000 Zephyr Wind: 700/1000 Robotmaniac: 900/1000 awolf: 1000/1000 Johnn4523: 1000/1000 Tenortrouble: 900/1000
With the flail still in my mouth, I fling it and release it like a set of bolas. Then I join the fray with kicks! Swords are overrated.
Right, time to go back on not attacking enemies directly! >>>casts a spell which causes it to rain heavily upon the battle area. (Imps ARE weak to water, right?)
hmmmm, i think I got an idea.... >>> whips my wings about in Robot's rain, eventually causing rain drops to freeze into large hailstones, I then launch the hail towards the imps at high velocity....
>>> With the flail still in my mouth, I fling it and release it like a set of bolas. Then I join the fray with kicks! Swords are overrated. ROLL: (5) - You launch the flail at the trio of imps. As it sails towards them, an imp catches it with his sword, and throws it back. It lands next to you, barely missing. You decide NOT to do the kicks. >>> Casts a spell which causes it to rain heavily upon the battle area. ROLL: (9) - The spell works flawlessly for once, and a strong torrent of rain falls on the battlefield... >>> Whips my wings about in Robot's rain, eventually causing rain drops to freeze into large hailstones, I then launch the hail towards the imps at high velocity.... ROLL: (7) - Which Zephyr quickly turns into a wall of hail! The chunks of ice fly at the group, causing 100 damage to each! FOES: Imp 1: 550/750 Imp 2: 500/750 Imp 3: 650/750 PLAYERS: Ripp_: 850/1000 Jaret: 760/1000 Zephyr Wind: 700/1000 Robotmaniac: 900/1000 awolf: 1000/1000 Johnn4523: 1000/1000 Tenortrouble: 900/1000
An announcement comes over the PA. "Folks, we have a newcomer entering the fray! New to the Everypony scene, he claims to have studied over 100 tactics and strategies, and can turn the tide of any battle! Fillies and Gentlecolts, give a welcome to...Crimson Star!" The Reddish-Brown pony steps out onto the battlefield, decked out in a sleek armor designed for stealth. Mounted on his right shoulder was a rifle, which mounted a bayonet. As the pony surveyed the battlefield, he decided that his tactical skills were not needed at the moment, and focused his attention on the imps. >>>Getting into a combat stance, the rifle seemed to trace the location of the imps, and Crimson's weapon aimed right at the lead imp. A single shot was let loose from the barrel, as Crimson moved to a position more favorable for ranged combat.