Name: Blayke Nicaryu Gender: Male Age Group: Stallion Race: Alicorn Class: Calm Ally Cutie Mark: None Talent: Many things Health: 100 Stamina: 90 Resilience: 3 Ferocity: 1 Speed:3 Awareness: 2 Creativity: 6 Willpower: 3 Skillsrotect, Magic(still learning), Flight(not so good), Mystery solving, & Creative Conjuring. Physical Description: White coat, Short Spiky Mane & Tail, Green Eyes, Short Horn, Medium sized wings. Wears a White Shirt, Blue Jacket with Rolled up sleeves to the length of a T-shirts sleeves, Blue Cape, & an Empty Chain Necklace. Description: Was a human on Earth & was born at 2000. In 2013, he followed a man into a bright light & ended up at a broken castle in the middle of the Everfree Forest. He saw that he had wings, so he attempted to fly, after several minutes, he dropped & sprained his wings, then he looked at a puddle & saw that he also had a horn, so he tried to use magic to heal his wings, but instead, there was bandages. Then he traveled to Canterlot, but he wanted to go to Ponyville, so he took off his cape, then ran & leaped off the castle walls & opened up his cape as a parachute & glided down to Ponyville. Several minutes later, he landed into a tree & was hanging off a branch, so he let go & climbed up the tree & grabbed his cape, then felled on his back, once again, & stood back up. And he is now in Ponyville.
(Let's see where this goes....) Name: Crimson Lionheart Gender:Male Age Group:Stalion Race: Unicorn Class:Warrior Health:150 Stamina:50 Resilience:4 Ferocity:3 Speed:2 Awareness:5 Creativity:5 Willpower:2+3 Physical Description: Like his name, Crimson has a deep crimson coat, Purple eyes and a short mane that appears puffy. Crimson wears a Jet Black Trench coat over his armor and i Description: Growing up in the snowy mountains north west of Equestria in a town called Snowville, Crim has spent alot of his late teenage life in Canterlot. Even through he had potential to become a famous musician, Crimson showed more promice in the military. *Insert ponified version of Mass Effect's "The Blitz" and how Crimson receved his cutie mark and became hero in description* (Did i over do it?) UPDATE:FIXED
Name: Snow Mark Gender: Female Age Group: Mare Race: Unicorn Class: Stalwart Cutie Mark/Special Talent: A question mark/Essence magic use Health: 100 Stamina: 100 Resilience:4 Ferocity:3 Speed:3 Awareness:3 Creativity:4 Willpower:7 Skills: Focus, Calm Ally, Provide Aid Physical description: Has a white coat, with a Derpy-esque style of mane(it's even yellow/blonde), with sky blue eyes. She usually doesn't wear clothes unless it's for business. A very average pony stature wise, not big, not small. Description: Snow is from the very successful, influencial, and powerful Mark family, owners of Mark Corporations, one of the largest businesses in the nation of Equestria. Her entire youth was devoted to two things: Business and her strange form of magic, called essence magic, which relies on drawing power not from one's physical energy, but their inner energy (essence is not the same thing as the soul, similar, but different), meaning she can cast more spells over a longer period of time than most other unicorns. She moved from Canterlot to Ponyville soon after taking the reins of the family company from her father, Billy Mark, as she was tired of the city and wanted a place that was more peaceful and laid back. She tends to be very generous and constantly donates money and simply just gives it away to the residents of Ponyville that are struggling. She also does something quite strange for a unicorn, she grows things. A signature family flower, called the White Hope, grows like weeds around her house and its garden, though it is a very useful flower, capable of providing all the nutrients one could need and can also counter-act some toxins and illnesses(as long as they are minor cases), all in a beautiful, sweet-tasting flower.
Winter Snow; Perfect. Crimson; You appear to be missing 3 distributing points. Otherwise, good. Blayke; Uhh... did you... read the original post material about the character creating system?
Crimson - Looks like you actually took points away, which was not what I meant. Unless you only have the distributing points, and didn't add your race stats in. Since Unicorns get a +3 Willpower, they can't have anything below a 3, and since you entered a 2, that leads me to believe that you actually have 5. Which would then mean that Creativity and Awareness would be 5s as well. :derpe:
Name: Pressure Valve Gender: Female Age Group: Young Mare Race: Earth Pony Class: Speedster Cutie Mark: A roaring boiler with a complicated mess of pipes behind it, leaking steam. Special Talent: Steam Engineering Health: 50 Stamina: 150 Resilience: 3 Ferocity: 3 Speed: 8 Awareness: 2 Creativity: 5 Willpower: 3 Skills: - Backing Dodge - Full Throttle - Acrobatic Run Most of this mare's bulk is taken up by the strange contraption of pipes and metal welded the saddle. Her singed and messy mane was scarlet, contrasting with her brilliant white coat but now both are a shade closer to grey than when she was younger. And her mane had been shortened to around her neck on one side after a mishap with a boiler. Part from the smudges that get heavily darker towards her front hooves, there's a spanner and a monkey wrench strapped to her hind leg. To cover her vulnerable coat, she wears a thick, equally grubby overalls to make sure coat loss is down to a minimum. Pressure works as an assistant to her father, an inventor that was hired to create a new transport system to speed up delivery times. Once the machine was complete, they refused to pay for it. The device was a back-mounted, steam-powered set of jets that propelled the wearer forwards and slightly up. The thrust did nothing but eliminate the weight of the backpack as well as propel the wearer forwards. The result was increased overall speed while active. This has left the Valve family in a downward spiral into bankruptcy. All the family have decided to band together to find work, even Pressure. Only she's decided that she could get the big bit pay-offs with her father's invention as a brave heroine-for-hire. Let's see how that works out. I just sorta figured I'd invent the speed thing in a slightly different way for funsies.
Very nice, Tyro. I think you're one point over 24, but that could just be my math. Otherwise, I love the concept.
I counted it as 24. Hmm...Someone's maths is askew...Eitherway, thanks. Hopefully I can make the machine sound less woolly in the RP itself. Hmm...Hang on: 3 + 4 = 7 7 + 8 = 15 15 + 2 = 17 17 + 5 = 22 22 + 3 = 25 Yep, your right. Changing now.
Name: Princess Lollipop Race: Changeling (+4 Willpower, +2 Creativity) Gender: Female Age Group: Young mare Class: Empath Rank: Eight Star's Scribe Cutie Mark: None Appearance: In natural Changeling form, her exoskeleton is shiny blue/green. Her violet mane and tail are pulled into ponytails, and have beaded braids throughout. Her wings are purple, her eyes are bright neon green, and she wears striped socks to cover the holes through her legs. In her unicorn disguise, she has the same color flank/mane/and hooves, but she has no cutie mark, and hides it under a dark blue cloak. Inventory: 62 bits Saddlebags, diary, sketchbook, 3 apples, Amulet of Jousting, sapphire earrings Stats: Health- 75 Stamina- 125 Resilience- 2 Ferocity- 1 Speed- 3 (+1 enchanted amulet) =4 Awareness- 2 Creativity- 4 (+2 race) = 6 Willpower- 3 (+4 race) = 7 Awards/Achievements: Steel Will: 7 or more Willpower Reward: Iron Mind skill, Empower skill Skills: Changeling Flight Changeling Magic Levitate Steal Pain Type: Instant Cost: 5 Stamina Acquired: Empath Class Usable the moment an ally within line of sight takes damage. The user is able to swap the target’s pain with their own safety, making the user take the damage instead. This is usable once per turn cycle. Spell of Encouragement Type: Instant Cost: 5 Stamina Acquired: Empath Class Cast upon a single target, this adds +2 to the target's rolls for the next 4 turns
Name: Dark Shine Gender: Male Age Group: 18 Race: Pegasus Pony. Cutie Mark/Special Talent: Yin and Yang/ Good at finding stuff (+1 to Spot Hidden) Class: Ninja Health: 100 Stamina: 200 Resilience: 8+1 Ferocity: 4 Speed: 11 Awareness: 10 Creativity: 6 Willpower: 3+1 Skills: Spot hidden, Dogde (Advanced), Unannounced Ninja skill, Gauge, Spot, Second Wind, Dash, Go for it!, Furious Charge, Toughness Achievments: Scout, Peacefull mission, Survivor, Expert in pain, Dasher, Poke the bear!, Too Slow!, Melee Training, Pack Rat, Hoarding Problem, Beefy! Shelved skills: N/A Inventory: 35 bits, Ancient Enchanted Princess Armour(+6 defence, +6 magic defence, +10 item resilience, +10 further item resilience against acidic attacks, 80 item health, +1 willpower, +1 resilience), Cherry's amulet, Dark's Enchanted knife (+1 ferocity, damage 2 knife (UNEQUIPPED)), Lantern (56 hours of fuel), Crossbow! (2 pouches of ammo. 20 bolts per pouch. Crystals on each Bolt. 10 Red. 10 Blue. 10 Green. 10 Yellow.)(UNEQUPPED), a couple of Scimitars (+16 damage, +2 damage speed (7 speed for each hit)), Red Potion from Mercury Bottle (+25 HP/ Stamina and removes physical debuffs on use. Consumption: 1 use), 100 torches!
Empath's going to be 75 Health and 125 Stamina, and have the skill "Steal Pain," where they can, once per turn, take damage instead of someone else. This can enhance some of the dark spectrum Empath spells, since some of them increase by how much you've taken.
I have an excuse for Dark being a scout though! What better class would there be for a pony who lives in the Everfree most of their life? Nothing better than Scout for that. I didn't even think of anything other than making the stats suit Dark. :U
Name: Cyanside Gender: Female Age Group: Young Mare Race: Pegasi (Half-changeling) Class: Performer Health: 50 +125 (175) Stamina: 150 +100 (250) +20 (270) Resilience:2 +10 (12) +3 (15) Ferocity:4 +6 (10) -2 (8) Speed:6 +6 (12) -2 (10) Awareness:3 +4 (7) +1 (8) Creativity:5 +9 (15) +1 (16) Willpower:4 +4 (8) +2 (10) Damage: +4 Physical Defense: +9 Magical Defense: +5 Status Effects/Conditionary Achievements: Normal: You're not fatally ill! (Good for you.) Skills: Musical Performer - Singer Inspiring Song Dancer Second wind Iron Pony Spoiler: Spell Engager Type: Instant Cost: 5 stamina Usable when hit by a damaging magic attack. User rolls 1d12, and damage is reduced by the roll. The user gain Count equal to the damage reduced on their next turn. Spoiler: Reflection Type: Instant Cost: 8 Stamina Usable the instant the owner is damaged with an offensive magical spell. After damage is resolved, the user chooses one of the dice rolled by the caster. The caster of the offensive spell takes unblockable health and stamina damage equal to the chosen dice. The user then restores health equal to the dice chosen, or 8. Depending on which is lower. Whirling Dervish Counter Toughness Musing Triumphant Cry Resolute Sign of the Banner Dual Strike Herbal Remedy Brew Potion Iron Mind Jack's Luck Rampage! Appearance: My avatar Background: Blue (You get it...Cause that's the colour of the background of the picture. Eh, nevermind) Description: Has another pony called Shadow living in her mind. Can allow Shadow to take over her body, though she doesn't often do so except in special circumstances. Cyanside cannot remember her early childhood and is for some reason hated in Fillydelphia. She's part-changeling, which is suspected to be due to a curse, though there are no clue's as to who would do it (Well, other than it probably being somepony from Fillydelphia.), and has amassed a group around her called "The hive" who she see's as a sort of family. Wife of Grey Bolt, and mother of Bright Bolt, current members of her hive include Carson, Ice Wind, Dynasty Charge, Cerulian Showers, Rexy, Hiven, and Xizil. Inventory: 1384 bits. 22 empty bottles 12 Pages of runepaper 5 Incensed ritual sticks Misfury(Grand Axe). +10 damage, +2 count, -2 speed Enchantment: +3 Ferocity Achievements: (23) Protector (Passive, +1 Resilience, +1 Creativity, +25 Stamina) In-Fighting Quarrel (Passive, +1 Ferocity, +1 Willpower) Second Chance: Survive an attack with 1 HP remaining without using any skills. Reward: +2 Resilience, +25 Health Survivor: Survive a combat with less than 15 Health, but more than zero. Reward: Second Wind skill, +2 Resilience Are you listening?: for singing and not being beaten to death for 6 straight rounds of combat Award: Inspiring Song can now be used to increase to-hit rolls instead of defensive rolls. This bonus does not apply to damage. +1 Creativity, +1 Skill, and +2 Speed Did I Need This?: In a result where anything but double 1s means success, roll double 12s. Award: +1 Skill Beefy!: 7 or more Resilience Reward: Toughness skill, +25 Health Racer: 7 or more Speed Reward: Dash skill, Go For It skill Broad Mind: 7 or more Creativity Reward: +2 Skills Dasher's Call: Participate or Spectate in Dasher's Ball Competition! Reward: +1 Resilience, +1 Speed, +1 Awareness, +1 Creativity Expert in Pain: Deal 25 or more damage in one hit. Reward: +2 Ferocity, +1 Speed, +1 Awareness Deadly: 7 or more Ferocity Reward: Intimidate skill, Dual Strike skill Junior Gumshoe: Participate in an investigation Reward: +1 Awareness, +1 Creativity +1 Skill Crazy big game hunter: Defeat a monstrous difficulty enemy while not wearing any equipment. Reward: +1 skill +2 stats (1 Creativity, 1 Willpower) +25 health +25 stamina Big Game Hunter: Defeat Your First Monstrous difficulty enemy! Reward: +2 Ferocity, +2 Resilience, +25 Health, +25 Stamina Jack of All Trades: 6 or More in All Stats Reward: Jack’s Luck skill, +25 Stamina General skill scroll: Get your flank handed to you by Eight Reward: +1 non-combat skill H4XX02Z: Overtake a target’s roll by 20 or more, without a lucky roll happening. Reward: +1 Ferocity, +2 Speed, +1 Willpower Subjugation: For bringing down Soul without killing her Reward: +1 awareness, +1 willpower, +1 creativity Healin’ Brew: Using Herbal Remedy, heal more than 100 Health in a combat. Reward: Herbal Remedy now removes two stacks of Poison and Itchy. Brew Potion Skill, +2 Creativity Pony of Steel: Survive a combat with three enemies in melee against you without any other allies in melee while using Iron Pony. Reward: Iron Pony skill now heals the user by 2 every time he or she avoids damage. +1 Resilience, +1 Creativity, +25 Health. Steel Will: 7 or more willpower Reward: Iron mind, Empower Tome of Combat: +1 Resilience, +1 Creativity, +1 Combat Skill Inactive Achievements: (0) Equipment: Lost Bards Cloak (Unenchantable) +1 Creativity +10 Stamina Lost Rangers Hoof-guards (Unenchantable) +1 Awareness +10 Stamina Wight's armor. (+4 defence, -2 Speed,) Enchantment: +3 Resilience Pendant of Souls (Unenchantable) +5 physical and magical resistance, -2 fero, -1 will Queen's Command (Crown). Enchantment:+3 Willpower, When activated can be used to control a golems. (Well...one golem at a time.) Yokubō (Shortsword) +2 damage Senbō (Shortsword) +2 damage
Because you kept interrupting the RP and didn't read the post thoroughly enough, and kept pestering us about it.
Yeah, a few more people came in and started interrupting again. I think this time they expressed interest at a new room appearing out of nowhere. Tyro was in there, but he was afk so Eight and Blazing had to take care of moderating. It's really starting to get on my nerves :c