Rule 1 of comforting Karl: Always be there for your friends. Except if the royal guards are there. Then you run for your life. That means, if Dark arrives there before him, he'll turn tail and run for the hills.
Questions that I'm not bothering to ask because they would take up too much time and we wouldn't get anywhere
Okay gotta clear this up, thought I don't have a ton of time, does anyone here besides Darkshine know what round a shuriken pistol fires? I'll tell you right now that it ignores armor with a sustained barrage, even space marine armor can't withstand it and that stuff is made out of admintium. Not to mention the other weapons are not very fun for amrored units.
Hehe, weapons from 40k, but as I said it's a pretty lucky shot that will do it so it's not like a one hit instant kill on him. Basically if he keeps moving and doesn't get close or allow the terminatiors to get close to him he should be fine.
Look, I don't know about you, but it does sound all a little too OP for me...Ever thought about not just copy and pasting it?
I've had a thought actually but Darkshine isn't on -.- I was going to do dice rolls to determine the hit factors, and knowing my unlucky ammount of dice rolls at the 40k matches my units will just wind up falling back at any rate.
Unless it's me rolling them >.> I seem to get a good roll once in a blue moon. Now then your. . . will you look at that I have to leave, my luck -.-
Massive first fight with Pain, ends in total failure and Pain is kidnapping Dark for who knows what kinda torture.
Plus, Karl is gonna follow with him, just because he wants to. Oh, and to talk with Dark. Yea. Totally.
Lets have Karl chat with Dark later on. That would be fun, with Dark all angry at Karl, while he is all calm and stuff, then he lets her out of a chair she was strapped in and she rages on Karl, going all batman on him like a total badass.