(Made with help from Caberea AKA Cyanside) Name: Whistling Leaf Gender: Male Age Group: Adult Race: Earth Pony Appearance: Deep green coat with short leaf green mane, with slightly long trim in front. Class: Scout Cutie Mark: Eucalyptus leaf. When in forests +5 to lay in wait’s roll and checks. Health: 100 +0 +0 Stamina: 100 +0 +0 Resilience:3 +0 +0 Ferocity:3 +0 +0 Speed:6 +0 +0 Awareness:7 +0 +0 Creativity:3 +0 +0 Willpower:2 +0 +0 Physical Damage: +0 Magical Damage: +0 Physical Defense: +0 Magical Defense: +0 Status Effects/Conditionary Achievements: Normal: You are leafy Spoiler: Skills Spoiler: Spot Hidden Type: Passive Acquired: Scout Class The scout automatically gains +4 to spotting anything that has been hidden by somepony else. This includes hidden characters, objects, traps, etc. This does not automatically give them their awareness stat as a bonus, which requires Spot. Spoiler: Lay in Wait Type: Active Cost: 4 Stamina Acquired: Scout Class Hides the scout, who makes a 2d12+Creativity check. This skill only works if nobody is actually looking at the scout at the time. To be spotted by another character, the other character has to beat the scout’s initial roll. If somepony passes close by, or looks for the scout at a distance, they may roll 2d12. If somepony looking for the scout passes close by, or has Spot and is looking for the scout, they may roll 2d12+Awareness. If the scout makes an action against a pony who is nearby and has not spotted the scout, they do not get a defensive roll. If the scout makes an action against a pony at range who has not spotted them, then the stat that would normally be used for the target’s defensive roll will be the target number for the scout. Spoiler: Danger Sense Type: Passive Acquired: Scout Class While the scout is not in the company of allies, they are extra-aware of their surroundings. This allows them to spot enemies at a greater distance, and in a way “sense” where they are coming from. This won’t help for noiseless traps and the like, though. However, this does allow the scout the timing needed to spot a good place to hide and Lay in Wait. Spoiler: Gauge Type: Active Cost: 4 Stamina Count: 2 Acquired: Scout Award Using this skill allows the user to gauge the difficulty level of the target. It will also allow the user to judge how wounded they are, and how tired they are. Spoiler: Spot Type: Passive Acquired: Scout Award This skill allows the user to make checks at any given time to notice secrets, traps, or anything generally interesting with the immediate area. Spoiler: Inventory: Copious amounts of air. Spoiler: Achievements: (1) Spoiler: Scouter Requirements: 7 or more Awareness Reward: Gauge skill, Spot skill Equipment: